約 6,064,170 件
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9029751Break off the attack? 9029752You’re th’ boss. 9029753I’m stopped. 9029754Order ‘alted, I suppose. 9029755Serves ‘em right fer not mindin’ their junk. 9029756Right. What’s next? 9029757Dat’ll do fer dat. 9029758I fixed it good. 9029759His blood’s on me gob. 9029760Dey weren’t soldiers, dey were snacks. 9029761Wiped ‘em out. 9029762Now dat… DAT… was FUN. 9029763Stomped ‘is brain in, just to be sure. 9029764Tore it down. 9029765Stopped it in its tracks. 9029766Crunched. 9029767We took it! 9029768Showed ‘em ‘oo’s boss. 9029769Big shoota? No big problem. 9029770’Ee was tough, but wif a full, rich flava. 9029771Oo’s next? 9029772’Oo else wants ter die? 9029773It’s done! It’s down. 9029774We kill’t the weird un! 9029775Wham! Smashed! 9029776It’s wrecked. What next? 9029777We got it. 9029778Send us somewhere else, ‘cause DAT’S done. 9029779Anudder triumph! 9029780It boomed good! 9029781We jus’ rode up an’ - KABLAM! 9029782Took it out. 9029783It ain’ goin’ nowhere now. 9029784Thoroughly junked. 9029785Dey’s targeting me! 9029786I’m gettin’ shot at! 9029787I’m inna action now! 9029788I’m right inna thick! 9029789We’re takin’ hits. 9029790Me boyz is gettin’ shot at! 9029791We got all KINDS a’ fun! 9029792We’re knee deep in ‘em! 9029793Dey got dere sights right ‘ERE! 9029794Ooh, dere’s a LOT. 9029795I’m exposed! 9029796Gul, this is a proper cockup. 9029797We got our bums hangin’ out here and dey’re shootin’ em! 9029798We’re gettin slaughtered! 9029799Eldar snipers! 9029800Stinkin’ Eldar. 9029801The humies is takin’ potshots. 9029802Humies is shootin’ this way! 9029803Shoota boyz! 9029804Dey’re shootin, an’ I smell Ork. 9029805Hidden shoota! 9029806It’s a proper coward-off ‘ere. 9029807Dey WOULD send a brain git after me. 9029808Barrage! 9029809Zog, dat’s fire! 9029810Cor but dat’s frustratin’! 9029811Dey’s tryin’a run me down! 9029812Dey wanna shake me out. 9029813Dey want me stuck ‘ere. 9029814I tink it’s lookin’ for a clear shot. 9029815Me boyz! 9029816Boyz! Look sharp, incoming! 9029817Oi, dat’s hot. 9029818What’re we ‘sposta do now? 9029819Dey’re in pursuit. 9029820We’re awright, but not fer long. 9029821We’re sealed up. 9029822It’s shellin’ us ‘ere. 9029823Trukk’s takin’ hits. 9029824Dat’s gonna be a problem. 9029825Can we reposition? 9029826It got de drop on us. 9029827Dose Space Marines like big shootas. 9029828Space Marines, shootin’ ‘ard. 9029829Tyranids iz attackin’! 9029830’Nids! 9029831Brakka’s back. 9029832Can’t keep a good Ork down. 9029833Brakka’s ‘ere. 9029834I’m ‘ere to kick arse and grab teef. An’ I don’t see no teef. 9029835Brakka’s boyz is onna job. 9029836Tink you can keep up? 9029837’S awright. 9029838’At’ll do ‘til we get somefing fasta. 9029839’S ready. 9029840Your fing’s done. 9029841Could help. 9029842I guess it’s a good idear. 9029843Dat was an ‘ard ‘it! 9029844Dis wartrukk’s losin’ bits! 9029845It’s done fer! 9029846Abandon truuuuck! 9029847An’ now it can’t even shoot?!? 9029848Why’d it stop?!? 9029849I’ll mince ‘em up fine 9029850Watch da pieces fly! 9029851Wheee! 9029852Oi, I’m dizzy… 9029853One zap onna way. 9029854Zappy snappy! 9029855Shock! Shock! SHOCK! 9029856I ain’t done yet… 9029857I do fancy a spot o’ lootin’ 9029858Jus’ makes me stronger! 9029859Gears an’ cogs! 9029860Jus’ wot I needs. 9029861One suck-in, oi. 9029862It’s me magnetic pershun ality. 9029863Come to Krusha… 9029864I’ll make me gravestone outta yiz! 9029865Now you’ll see sumpin’. 9029866Watch DIS! 9029867Din’n ‘spect dat, didja? 9029868I got bits an’ bobs you ain’t seen… 9029869I’ll flatten ‘em. 9029870Yeah! 9029871Moider! 9029872Graaah! Graaaaah! 9029873Oh aw right. 9029874Quickie patchup, eh? 9029875Dis’ll ‘elp. 9029876Ell of a day, innit? 9029877I hates ‘em! 9029878Dey’s machines got good pieces! 9029879I’ll turn ‘im inside out. 9029880On me way, chief. 9029881Dat’s awright, den. 9029882Mwaah ha ha! 9029883I’m in me glory! 9029884Can t hold this thing together much longer, boss! 9029885Well, ‘ow bad can it be? 9029886Dey call me Mistah Meat Krusha. 9029887Can t take much more punishment, boss! 9029888I loves da sound a’ metal on metal. 9029889Yous! Fer me! 9029890Slaughter time! 9029891Oi, dat ain’t small izzit? 9029892Yeah, jus’ try somefing… 9029893I’ll level it. 9029894Yous can’t run. 9029895Zoom me over dere! 9029896Move! 9029897Let’s junk it! 9029898Let’s steal its tires! 9029899Space Marines - bah! 9029900I spit on dem ‘nids. 9029901Goin’ dere, hittin’ dat. 9029902Assault! 9029903On ter da slaughta! 9029904Ugh. Izzit far? 9029905Off fer some stompin’. 9029906Move an’ mash, got it. 9029907I’ll tromp dere and tromp dem. 9029908Off ter battle! 9029909To action! 9029910Bloody right! 9029911Goin’ in style. 9029912Roit. Wake me when wez dere. 9029913Go get it, right enough. 9029914As good as yours. 9029915It’s been orked. 9029916Fer you, boss. 9029917Really? ‘F you say so. 9029918Let’s go. 9029919Got it! 9029920Looks like a fancy fing. 9029921It’s ours now! 9029922Nice piece a’ property. 9029923It’s got our mark ons it. 9029924Oi, me armor’s breached! ARRGH! 9029925I’m seizing up! 9029926Ugh, what ‘appened? 9029927Roadkilled?!? Dammit! 9029928Dat’s duh way! 9029929Dat’s ‘ow Orks do it! 9029930How couldja let dat ‘appen? 9029931Nuffin’ but bad news all DAY! 9029932Oi. 9029933Yer huh. 9029934As yer say, boss. 9029935I gotcher. 9029936Deff’s onna job. 9029937Yes boss. 9029938Yup. 9029939Yes suh! 9029940Absurlutely! 9029941I’m on toppa it. 9029942Aye aye. 9029943Will do! 9029944I’ll take care of it. 9029945Yes. 9029946I! Am! Krusha! 9029947Fear th’ krush, yiz gitz! 9029948Adding support structure. 9029949Waaargh! 9029950Everyting’s comin’ up KRUSHA! 9029951Go where? Oh. 9029952Goin! 9029953Just a moment, den. 9029954Yeah, I’ll go. 9029955Dis may take a bit. 9029956Way over dere?!? 9029957I’m ‘ere. Now wot? 9029958I’m where yiz said. 9029959I got da spot. 9029960Movin’! 9029961Just a few steps ies. 9029962At’s not too far. 9029963Oi, dat’s a hike. 9029964Fast as I can. 9029965I’m headin’ out. 9029966On da road. 9029967I’ll leg it quick. 9029968Oi, it’s blocked. 9029969I can’t smash dat just now! 9029970I go in dere, I ain’t comin’ out. 9029971It’s too deep! 9029972Go back?!? 9029973Do I haveta? 9029974Let’s leg it back, den! 9029975Fall back an’ recover! 9029976Set back! I gots to get fixed! 9029977Move back! 9029978Krusha ready to krush. 9029979You got de best. 9029980Yeah! Krusha! 9029981Mashy smashy! 9029982It’s Krusha. 9029983Yeah, ‘s me. 9029984Grrrrrinda time! 9029985Mashing and mucking! 9029986Where to, boss? 9029987Yuh huh? 9029988In da thick of it. 9029989Oi, what? 9029990WHAAAT?!? 9029991Quit akskin, I’m fightin’! 9029992Shaddap! 9029993I don’t need no encouragin’! 9029994Do it yerself if you’re so eager! 9029995Wot s it look like I’s doin’?!? 9029996Looka dat building. 9029997It’s a garrishun 9029998Ooh, looka dat. 9029999Hey, look dere! 9030000Do you sees dat? 9030001D’you see what I see? 9030002Skinny stinkin’ gits! 9030003I thort I smelled Eldar. 9030004Humies! 9030005Humie blood oils gears up nice. 9030006Krushable Orks! 9030007It’s dem UDDER Orks. 9030008Looks like a fight! 9030009I see somefing needs squishin’! 9030010More troops is more ter smash! 9030011Come tomorrow, dat’ll be mine. 9030012’Ee tinks ‘ees SOOO tough. 9030013Let’s mash ‘em! 9030014Watch me crush it! 9030015Just try somefing. 9030016Look! Spare parts. 9030017’S a can. 9030018Space Marines - look! 9030019It’s dem posh humies! 9030020Bloody tyranids. 9030021Lookit all dem ‘nids. An not ONE smashed. 9030022Wait, what? 9030023Huh? 9030024Where, den? 9030025Did I miss somefing? 9030026Oh, please?!? 9030027Hmph. ‘F you say so. 9030028Like a stikkbomb on me shoota. Brilliant. 9030029If you say so. 9030030Ain’t ours! 9030031I loves dat crumblin’ sound. 9030032Smashin’. 9030033Save me dat round bit! 9030034Not so poncy now. 9030035Why do dey even bother? 9030036Dey look like lunchmeat. 9030037Yeah! Down it goes! 9030038’Ee fought ‘ee was SOOO smart. 9030039Whee! Crash! 9030040Ooh, I need dat drive chain! 9030041Humph. Nuffin’ worth stealin’. 9030042Dis is livin’ boys. 9030043Dis is what it’s all about. 9030044Cor, dat was a dusty one. 9030045Right over. 9030046Couldn’t go da distance. 9030047Wrecked? Good. 9030048Jus’ too fancy, y’ axsk me. 9030049I ‘ear gunshots! 9030050Wez shot at! 9030051Now dey’s hittin’ TOO. 9030052Face ter face! 9030053Wez unda fire. 9030054Keep yer ‘eads down. 9030055It’s a tight spot. 9030056Dey’s close AND far. 9030057Oh, dey got our range. 9030058…and now shootas, too? 9030059Lousy Eldar, shootin’ all da time… 9030060Cowurds! 9030061’S dem fancy humie guns! 9030062Dem guard humies shootin’! 9030063Orkies shootin’! 9030064Orks is firin’. 9030065’Oo’s shootin’ me kan? 9030066It’s a head boy. 9030067Shells comin’ down - BIG ones! 9030068Dat ting’s shootin’! 9030069Gots a weird’un on me! 9030070Zog, artillery! 9030071It’s shootin’ at me! 9030072Gunfire! 9030073Cor, dey means business! 9030074Dis is serious! 9030075It’s shootin’! 9030076It jus’ opened fire. 9030077Dem Space Marines is firin’. 9030078Yeah, it’s humies awright. 9030079Tyranids? Bloody ‘ell. 9030080Sodding Tyranids, shootin’… 9030081It’s fixed, it’s awright! 9030082Back on me feet. 9030083Iiiii’m KRUSHA! 9030084’Ere to squish. 9030085In place. 9030086Welcome aboard. 9030087’Ere’s some ‘andsome parts. 9030088I fink dat’s idlin’ rough. 9030089Oi, thought of a new way ter do it. 9030090I fink I’ll like dis. 9030091’At’s better. 9030092Ev’ry day, in ev’ry way, I’m gettin’ meaner an’ MEANER! 9030093It do take a beating, wot? 9030094’S quite a boom. 9030095I tink it’s about to pop! 9030096Dis is real bad! 9030097No more shootas?!? 9030098Great. Now da engine’s had it. 9030099Don’t no one kill ‘em before me. 9030100Frrruuuugaaah! 9030101Gonna getcha! 9030102You DIE! 9030103Up! 9030104I’ll crush ya! 9030105Now! 9030106Ugh! Jump it! 9030107Delishus! 9030108Urts, don’t it? 9030109Yer gonna lose. 9030110Let’s die together den. 9030111Don’t worry, I’ll sacrifice a weakling. 9030112Follow da order! 9030113JUMP! 9030114Better ‘im dan us. 9030115It’s a start. 9030116Someone throw a grenade! 9030117Eat me frag! 9030118Sonsabitches! 9030119Bloodshed. About sodding time. 9030120You’ll get yers! 9030121Bloody murder. 9030122I’ll rip ‘em! 9030123Oh Ork yerself up. 9030124Stop whinin’! 9030125Ere. 9030126Wez all got hurts. 9030127Bloody STICKS! 9030128I hate humies. 9030129Orks I kill quick. 9030130dat’s da fight? 9030131Just point me ter som carnage. 9030132You! VICTIM! 9030133Ad to get in mi way, didja? 9030134I s cut up pretty bad, boss! 9030135Going down swingin 9030136dat? Right. 9030137Might need a minute to finish bleedin , boss! 9030138Makes a nice boom, dat does. 9030139I ll break ‘im. 9030140Som might run away… 9030141Just mi thing. 9030142Rotten walking eadaches… 9030143Can’t someone ELSE do it? Dat ting don t bleed. 9030144Fine, I’ll stop it. 9030145Fight dem, or you’ll be fighting ME. 9030146I ain t got much fight left in me! 9030147Take it out before it shoots us! 9030148Surround him! Drag im down! 9030149It’s just a dumb animal! 9030150Don’t let im fink! 9030151Tear it down. 9030152Strafe it! 9030153Let’s just get dere. 9030154Dere! Dat! 9030155Just ram it! 9030156I ate dis chase ting. 9030157Pah. Humies playing at being Orkses. 9030158Niddly squig grots! 9030159Point me at it. 9030160Am I in first? 9030161Yeah, I’ll go do dat. 9030162Can t you send someone else? I m bleedin ere! 9030163It’s on me list. 9030164Got it. 9030165Good. Runts just slow mi down. 9030166I work bestest alones. 9030167I prefer ter kill EVERYONE close by. 9030168On me way, ‘boss’. 9030169If you’re coming, den come on! 9030170Keeps up, ya gits. 9030171Just don’t get in me way. 9030172wif ME. NOW! 9030173Don’t think, just waaagh! 9030174I’ll do most of it. 9030175ya heard da "boss". 9030176Let’s go! 9030177Are ya jokking? 9030178But I s should fight ies! 9030179Dere. It’s done. APPY? 9030180Done, fer all da good it’ll do. 9030181Can’t ya make up yer mind? 9030182I don’t see much point ter it. 9030183Done at last. 9030184Hmph. But I WANT ‘em ter get close. 9030185Barricade. Dere. 9030186Me? Dig? 9030187Dere. All dug out. 9030188Is it guarded? 9030189I’m after it. 9030190Donez. 9030191Dere. 9030192Bests be fer a fight. 9030193Raise da bleedin’ flag. 9030194An uver ting ter brag about. 9030195Yeah yeah. 9030196I got it. What’s so spechul bouts it? 9030197If ya tink dat mud patch matterz… 9030198An uvver little piece of land. 9030199Fine. 9030200Aw no. 9030201You gits! 9030202Stupid piece of tin! 9030203Hur hur hur hur! 9030204Not half bad. 9030205Typicalz. 9030206Can’tz ya do ANYTING right? 9030207I heard ya. 9030208Yes. I get it. 9030209Wot ever ya say. 9030210Aw ever ya want it. 9030211Right. 9030212Uh huh. 9030213I’ll get on dat right away. 9030214Yeah! 9030215On it! 9030216Will do! 9030217Yes! 9030218Bloody straight! 9030219Mm hm. 9030220Shh! Yes. 9030221In da end, dere will only be ME! 9030222All ter kill. ONLY ter kill. 9030223MORE!!! 9030224SKULLLLLSPLITTAAAAH! 9030225I’m inz. 9030226I’m outs. 9030227What fer? 9030228Guard duty? Is dat it? 9030229Where’s it going? 9030230Now what? 9030231Abouts damn time. 9030232Da git dat pokes me wif an elbow loses it. 9030233Go before I hurt ya. 9030234Get in da house! 9030235Just take a seat! 9030236Force Commander 9030239Tarkus 9030242Marine Avitus 9030245Thaddeus 9030248Cyrus 9030251In the name of the Emperor! 9030252Force Commander 9030253Force Commander 9030258Death from above! 9030259Assault Squad 9030260Thaddeus 9030261Assault Marine Squad 9030265In the name of the Emperor! 9030266Avitus 9030267Avitus 9030268Devastator Marine Squad 9030272In the name of the Emperor! 9030274Cyrus 9030275Scout Squad 9030279In the name of the Emperor! 9030280Marine Tarkus 9030281Tarkus 9030282Tactical Marine Squad 9030286Even in death… 9030287Space Marine Dreadnought 9030288Space Marine Dreadnought 9030289Vehicle 9030290Assault Marine 9030293Devastator Marine 9030296Scout Marine 9030299Tactical Marine 9030302I shall crack the Eldar s fragile tower. 9030303Targeting reinforcement point. 9030304Purge the Greenskin. 9030305Point available for recapture. 9030306Tyranid passage sealed. 9030307The Eldar gate has fallen. 9030308Enemy operation beacon destroyed. 9030309Ork banner eliminated. 9030310Enemies attack from stealth. We require detectors. 9030311Close to melee to expose our hidden attackers. 9030312We have allies on the field. 9030313Blind grenades away! 9030314Blind the enemy! 9030315Let fly flash charges! 9030316Steal their sight! 9030317Load fragmentation missiles. 9030318Soft targets, brothers. 9030319Clear that structure. 9030320Get a grenade in through that window. 9030321Fire smoke launchers! 9030322Launch smoke charges! 9030323Smoke shall conceal our brothers. 9030324We shall cloud the enemy s sight. 9030325A gift for our enemies. 9030326Clearing structure. 9030327Planting charges. 9030328Charges in place. 9030329Ready barrage, brothers. 9030330Deploying missiles! 9030331Purge it in flame. 9030332Target that structure with flamers, brothers. 9030333Remove that. 9030334Clear that path. 9030335Targeting. 9030336We will open the way. 9030337Moving to capture. 9030338We will secure it. 9030339Eldar by the barrel. Eliminate them. 9030340Take out the Eldar near those barrels. 9030341Eldar among the barrels! Open fire! 9030342Take the Eldar at the pipes! For the Emperor! 9030343Into the pipes! The Eldar are no match for us! 9030344There, the pipes! An Eldar squad! 9030345The Eldar are in the brush. Flush them out 9030346Eldar are among the plants. Fire at will. 9030347The Eldar are in the rocks! Go! 9030348To the stones! Scourge the Eldar! 9030349Eldar in the roots! 9030350Target the roots, the Eldar are within! 9030351Target the Eldar emplacement in those ruins. 9030352Kill the xenos degenerates hiding in the wreckage. 9030353Eldar behind the wall! 9030354Attack the wall, the Eldar are there! 9030355Get those Eldar from behind the wall! 9030356Warp Spiders at the barrels! Charge! 9030357Warp spider by that barrel! Bring him down! 9030358Warp Spiders among the pipes! Attack! 9030359To the pipe, clear out the Eldar wire weapon! 9030360Kill the Warp Spider in those plants. 9030361Death spinner in the brush! Open fire! 9030362Charge the rocks! Cover is no defense against Eldar death spinners! 9030363To the rocks! Purge the Warp Spiders! 9030364Death spinner in the roots! Charge the Eldar! 9030365Kill those Eldar Warp Spiders! In the roots! 9030366Warp Spider among the ruins! Attack! 9030367Death spinners from the ruins! Use a grenade! 9030368Behind that wall! Target the Warp Spiders! 9030369Returning to combat stance. 9030370Lowering combat shield. 9030371Defensive formation! 9030372Shrug off their blows, brothers. 9030373Combat drop on my position! 9030374Power Armor (Sergeant) 9030375Scout Armor 9030380Heavy Bolter 9030381Storm Bolter 9030382Combat Shotgun 9030383Sniper Rifle 9030384Space Marine Barracks 9030387Headquarters 9030388Building 9030389Basic infantry of feral Orks. 9030390Big Boss Sluggath 9030391Big Boss Sluggath 9030392Ork Mob 9030393Healing Aura 9030394Passive All nearby allied infantry heal faster. 9030395Grenade Extra Text goes here 9030396Plasma Pistol 9030397Warboss 9030400Advanced Healing 9030401Heal allied infantry around the Apothecary for as long as the ability remains active. Also revives fallen commanders. 9030403Da leader of da pack 9030404Ork Warboss 9030405Ork Warboss 9030406Da leader of da pack 9030407Boss Helm 9030438Fall out. Orderly! 9030439Out. No shoving! 9030440Get out, fast! 9030441BRACE YERSELVES, RUNTS! 9030442READY ter DIE!?? 9030443Go! Faster! 9030444Move yer fat green fungus oles 9030445WAAAGH! 9030446NOW ALL S YOU S DIE! 9030447I SWEAR TER STOMP EVERY SINGLE LAST ONE OF YA! 9030448Ooo’s stupid idea was dis? 9030449Wez in it now. 9030450Who planned dis mess?!? 9030451Hell wif it. 9030452da boss set us up! 9030453Dey left us ter die! 9030454ya BETTER back me up! 9030455dis had better work. 9030456Just in time! 9030457Mmph. 9030458Where? Got it. 9030459Just over dere? Fine. 9030460I sees it. 9030461Great. A bleedin’ hike. 9030462Awright, dat’s a job. 9030463Good idea, ‘boss’. 9030464I’m here. 9030465dis where ya wanted? 9030466Why, what’s dere? 9030467I see it, I’m going! 9030468Yeah, I sees it. 9030469I see da place! 9030470Way out dere? All right. 9030471You s cover me, sharpish. 9030472Good spot! 9030473Move it, y’sorry gits! 9030474Charge! 9030475Move over. 9030476Shift position! 9030477I wants marchin’, not whinin’. 9030478Make a run fer it! 9030479Go! ya want ter die? 9030480Let’s go den. 9030481Wez got da location, go! 9030482Move dis thing! 9030483Da path iz blocked. 9030484It’s cut off. 9030485Can we jump it? 9030486Jumps or go around? 9030487Locked. Do we have a clear hop over? 9030488It’s sealed. Jump it? 9030489Oi, dere’s a wall here. 9030490Wez blocked. 9030491Skul, I’s pinned. 9030492I’s stuck in da open! 9030493What am I supposed ter do ERE?!? 9030494It’s like a cage! 9030495I’m backed in a corner. 9030496I just can’t move! 9030497They re cutting me to pieces! 9030498I m dyin , ya idiots! 9030499Can t hold out much longer … 9030500I can’t get anywhere! 9030501Trapped. 9030502Get back, ya sorry gits. 9030503Come away, den. 9030504Dying ere is pointless! 9030505Move back! 9030506dis is a killin field. Get back! 9030507Fall back, fer now. 9030508What do ya want wif me? 9030509ya ave ORDERS fer me? 9030510I m ere! What?! 9030511I m ere! 9030512Got some new pain fer us? 9030513What is it? 9030514Stormboyz. 9030515Wot? Wez busy. 9030516Wherz we taking dis fing? 9030517Dis a joyride, or we going ter fight? 9030518Where to? 9030519Let’s get stuck in! 9030520Dat s not helping, ya useless fool. 9030521Not now! 9030522I’m ignorin ya now. 9030523I’m on me way and I’d prefer ya ter shut up. NOW. 9030524I m busy ere! 9030525I know wot I’m doing! 9030526Garrison. Storm it? 9030527Oi. Someone’s camp. 9030528Wot s dat thing? 9030529As long as I’m ere, should I grab it? 9030530Want me ter claim another? 9030531Oi. Worthwhile turf. 9030532Puny Eldar! 9030533I hate Eldar. 9030534Weak pink blobs of useless. 9030535Dribbly little humies… 9030536Want ‘em dead? I ain’t killed an Ork fer days. 9030537Orks. Dumb ones. 9030538Gimme a reason not ter kill ‘em. 9030539Look at dem. Dey make me sick. 9030540Hah! More victims! 9030541Oi. Big shoota dere. 9030542Oh, dat one lookz like a FUN kill. 9030543Bunch a’ puny grotz. 9030544Hm. I coulds take it. 9030545Oh Zog. A weirdie. 9030546Look. See ‘em moving? 9030547ya fink I should jump it? 9030548It’s dose humies wif da glazed eyes. 9030549Look at dem! . . . fink dey flash gitz! 9030550Gribblies aw-right. 9030551Zoggin ‘Nids. 9030552All right. 9030553What, den? 9030554den where? 9030555Oh good. A NEW plan. 9030556Stop now?!? 9030557’esitashun don t win fightz. 9030558I’ll pull up, fine. 9030559Can I get out den? 9030560Just don’t care. 9030561Got it! 9030562Hah! Not even a challenge. 9030563Gun’s junked. 9030564YOU S NO FINK NO FINK! ptah 9030565Killed ‘em all. 9030566Dey just came apart in me hands. 9030567GrrraaaaAAAAWWW! 9030568And STAYS down, brainy boy. 9030569Next, some fing dat fights back. 9030570Crashed it. 9030571Yeah. Good fight. 9030572Nice work, boyz. 9030573It’s gone. Next? 9030574Big shootas, hmph. 9030575In da end? ‘Ee CRIED. 9030576Grots. 9030577No challenge. 9030578We tore it ter pieces! 9030579dat’s how ya treat a brain-boy. 9030580It’s down. 9030581It’s not moving no more, hur hur. 9030582Crunched it right off. 9030583dat’s done. Wot next? 9030584Hah! Lotsa blood. 9030585Dere weren t no survivors. 9030586It’s just junk. 9030587I don t tink dat ll buff out. 9030588It’s in pieces. 9030589Flattened it. 9030590I’m getting shot. Don’t like dat. 9030591Let me charge da shootas! 9030592Har! Now I’m in it! 9030593Fink ya can bring me down do ya?!? 9030594Wez getting shot. 9030595Wez being shot on. 9030596Yes! Enemies! 9030597Gimme room ter kill, boyz! 9030598Dey’ve got me ranged. 9030599Hah! ere dey come! 9030600ya sent me into da open! 9030601I’m wide open, ya git! 9030602I’ve only got DESE fools fer cover. 9030603Wez exposed! 9030604Dose crummy pointy ears … 9030605Eldar are picking at me. 9030606Shooty umies, ‘boss’. 9030607Bloody ummies and dere fancy shootas. 9030608Orks attacking. 9030609I have an Ork problem. 9030610Zoggin coward snipers. 9030611Some git’s taking cheap shots. 9030612I’ve got a psykie on me! 9030613Artillery is aiming at ME. 9030614Fire doesn’t scare me. 9030615Oh fer Zog’s sake… 9030616I’m under EAVY fire. 9030617Dey’re firing, I’m crouching, it’s stupid. 9030618It’s olding me back! 9030619I’m starting ter get angry! 9030620ya must be joking, brain-boy. 9030621Wez UNDER a BARRAGE. 9030622Don’t let da flames spook ya! Skul! 9030623Push… push through it! 9030624Mind yarselves, it’s movin’. 9030625Keep yar heads down. 9030626Just hold position. 9030627Don’t go out where it can hit ya! 9030628Dey seen us. 9030629It’s a missile! 9030630Don’t just let ‘em shoot ya! 9030631If we can’t shoot it, get away! 9030632da Space Marines are shooting. 9030633Ummies ave opened fire. 9030634It’s a ‘Nid attack. 9030635Bloody Tyrannids. 9030636Urgghhh… 9030637I’m back. 9030638I’m here, and I kill! 9030639So angry… SO ANGRY! 9030640I’m here. And… dem. 9030641Oh good. An uvver one. 9030642Beats walking, I guess. 9030643What a piece of junk. 9030644yer ‘big plan’ is done. 9030645Is dis supposed ter help? 9030646Wait, wot is dis now? 9030647Transport’s fixed up. 9030648Transport’s shot. 9030649Don’t blame me da Wartrukk’s damaged. 9030650ya can’t count on any ting. 9030651dis fing s wrecked. 9030652Gun’s jammed. 9030653I told ya it was junk. 9030654I’ll strip it bare. 9030655INTO DUH FIYUH! 9030656Nuffin’ survives dis! 9030657I’ll show yiz… show yiz all! 9030658Oi, me fav’rit. 9030659Breathe, aim, lead… SPLAT! 9030660Ten teef sez ‘is brain flies out. 9030661If I’m dyin’ I’m takin’ ya wif me! 9030662I’ll go drag ‘em owt. 9030663Fink ya can ‘ide? 9030664Lessee ‘oo’s sneakin’… 9030665Can’t ‘ave dat… 9030666Lemme show yiz. 9030667Do it like dis! 9030668Ere. Fer you. 9030669Yuh better make dis woik. 9030670Inelegant, but pleasin’ly loud. 9030671’Ave me grenade! 9030672’Ere’s a lil’ somefin’! 9030673Zog it. 9030674Nuffin’ a shoota won’t fix. 9030675Get shooty! 9030676Start firin’! 9030677ya owe me after dis. 9030678Work it out. 9030679Shape up! 9030680Getcherself tergevver! 9030681We ain’t done yet! 9030682Dey tink DEY got firepower? Feh. 9030683Bleedin’ scuttlas. 9030684Dey’re even prettier onna inside. 9030685Nice trigga assembly on dat… 9030686Ignorant Ork sods. 9030687Time ter clear out duh riff-raff. 9030688Attack! 9030689Shoot, damn yiz! 9030690Get it! 9030691I ain t in such good shape, boss. 9030692Are ya INSANE?!? 9030693Yeah, ‘at’s a job fer ME! 9030694I m bleedin somefin fierce, boss. 9030695After, I get ter pick da bits. 9030696Cor, ‘oo’s dat nob? 9030697Dey’re chopped meat. 9030698Got a SPECHUL shell fer dat one! 9030699Smug gits. 9030700Watch it go down! 9030701It can’t outrun me dakka! 9030702Get it, boyz! 9030703I ain t gonna make it through this one … 9030704Dey tink dere shootas is BIGGA! 9030705Mob ‘im! 9030706Surround it! 9030707Swarm ‘im! 9030708Aim low onna founda shun. 9030709Get it stopped first. 9030710Dat way! Attack! 9030711Charge it, guns blazin’! 9030712Run ‘em down! 9030713Roll right over it! 9030714Damn straight. 9030715Target fixed. 9030716Soundz like boomy fun. 9030717Aw, c’mon… 9030718I’ll smear it. 9030719Me boyz is ready. 9030720I’m gonna loop around it. 9030721I got it. 9030722One Ork job, eh? 9030723I’ll take ‘er down. 9030724We got orders, let’s go. 9030725ya ‘eard da chief. 9030726Move out. 9030727Getcher shootas an’ march! 9030728First one dere gets da best loot. 9030729Let’s move! 9030730Move it! 9030731Check weapons onna way. Dey’ll get used. 9030732Undystood. 9030733Now?!? 9030734Dere. All done. 9030735Finished! 9030736Oi, very well. 9030737A sniper perch! 9030738Can I get in? 9030739No probs, chief. 9030740Dat’s a tight blockadey. 9030741Diggin is fer grots. 9030742Da ole is dug. 9030743Dere betta be loot. 9030744I’m on me way. 9030745Got it! 9030746’S ours now. 9030747But we ain’t even…! All right. 9030748Grab it, boyz! 9030749We taken dat point. 9030750Ooh! I wants it! 9030751Hah! Flash. 9030752Dat’s what ya want? 9030753We took it. 9030754NnnnoooooOOOO! 9030755Whuff! 9030756Cor. 9030757Oh no! 9030758Flash an’ proper! 9030759Dat’s duh way! 9030760Sorry snotlings. 9030761Cheeky gits. 9030762Dat’s awright. 9030763If ya want. 9030764Awright, chief. 9030765As yiz say, boss. 9030766Yeah. 9030767Mmph. 9030768Right away. 9030769Yeah? 9030770Will do! 9030771For certain! 9030772I hear yuh, boss. 9030773Awright. 9030774Flasher an’ sharper! 9030775Oo’s de nob? Eh? Eh? 9030776I live fer dis! 9030777Yeeeaaaargh! 9030778In goes Nailbrain. 9030779Out comes Nailbrain. 9030780In dere? 9030781Looks nice an’ secure! 9030782I’m gettin’ out. 9030783Yeah, I’m movin… 9030784ya sure ya want me out? 9030785Ugh. It stank in dere. 9030786Watch yer ‘eads. 9030787Hunker down. 9030788Climb in an’ get sorted. 9030789Just get out awready. 9030790Back ter foot patrol. 9030791From ‘ere, we walk. 9030792Break in! 9030793I’ll pick duh lock wiv a shoota! 9030794Onna count a three! One! Three! 9030795It’s room by room, boyz! 9030796NUFFIN’ CAN WIFSTAND ME! 9030797I’m a flash shootin’ gork a’ war! 9030798Dakka! DAKKA! DAKAAAAAAA! 9030799What da ‘ELL?!? 9030800’Oo’s idear was DIS? 9030801Dis is tripe! 9030802Zog it all! 9030803It’s Maso for Maso! 9030804Ain’t worth it! 9030805Ya can’t make me go back! Oh. Wait. Ya can. 9030806’Ran away’? Dat was tactics! 9030807Just needed ter reload. 9030808Fine. 9030809Right! 9030810Whatever. 9030811Just a titch? Right. 9030812Awright, but I don’t see da point. 9030813Good idear! 9030814Cunnin ! 9030815I hear yuh, I’m goin. 9030816Marked it on me map. 9030817All alone? Awright… 9030818Cor! Awright… 9030819Movin’. 9030820Yeah yeah… 9030821All dat way? 9030822At top speed! 9030823About time! 9030824Start hikin’, lads.
https://w.atwiki.jp/kilroywashere/pages/16.html
http //gyazo.com/96267ef0e3300aa3d7c39c10d8151eac http //gyazo.com/22fe1346273514eebd32b535548a3395 http //gyazo.com/47dc8c48de19a3647895f2d5c07e7e9b http //gyazo.com/e0e05c5e44d2453bc1038e19f33bd306 http //gyazo.com/efc3ce175962f72899c65e5df9e53c91 http //gyazo.com/c27b28806ead6ac587dc62d19e438a33 http //gyazo.com/edffcc7d4d636712bd141fec0a574de8 http //gyazo.com/cfa18f5e1241553a19aa4041997e3f04 http //gyazo.com/badec991febfdc8e3be31e3d19a2bbac http //gyazo.com/251dcf321dd9aef97f28b679e5b3b846 http //gyazo.com/badec991febfdc8e3be31e3d19a2bbac http //gyazo.com/317b85959c3d4a2472685a25a2a0779f http //gyazo.com/251dcf321dd9aef97f28b679e5b3b846
https://w.atwiki.jp/pocketplanes/pages/78.html
YAKUTSK [ヤクーツク] YAKUTSK は ASIA に位置する人口約 0.27 millionの都市。 YAKUTSK Airportは Class 1 の空港。 “YAKUTSK DID NOT GROW INTO A CITY UNTIL THE DISCOVERY OF LARGE RESERVES OF GOLD AND OTHER MINERALS IN THE 1880S AND 1890S.” OPEN(coins) 2345coins 宣伝(coins) 12345coins レベル1 レベル2 レベル3 アップグレードコスト(coins) - 4690 7035 LAYOVERS 5 10 15 CLOSE時の払戻(coins) 1172 3517 7035 空港 一覧 AFRICA [アフリカ] AL FASHIR・ALGIERS・BAMAKO・BEIRA・BENGHAZI・CAIRO・CAPE TOWN・CASABLANCA・DAKAR・DJIBOUTI・DURBAN・HARARE・IN SALAH・JOHANNESBURG・JUBA・KADUNA・KAMPALA・KANANGA・KHARTOUM・KINSHASA・KISANGANI・LAGOS・LILONGWE・LIVINGSTONE・LOBITO・MAHAJANGA・MOGADISHU・MOMBASA・MONROVIA・NAIROBI・PORT ELIZABETH・PORT SUDAN・TIMBUKTU・TRIPOLI・WINDHOEK・ZANZIBAR ASIA [アジア] ADEN・AHMEDABAD・ANADYR・BAGHDAD・BANGALORE・BANGKOK・BEIJING・BUTWAL・CEBU・CHENGDU・DELHI・DHAKA・GUANGZHOU・HANOI・HARBIN・HONG KONG・HYDERABAD・ISTANBUL・JAKARTA・JERUSALEM・KABUL・KANDAHAR・KARACHI・KOLKATA・KUCHING・KUWAIT CITY・LHASA・MAGADAN・MANILA・MUMBAI・MUSCAT・NAGASAKI・NANPING・NORILSK・NOVOSIBIRSK・OSAKA・PADANG・PALU・PEVEK・PORT MORESBY・RANGOON・RIYADH・SAPPORO・SENDAI・SEOUL・SHANGHAI・SHENYANG・SINGAPORE・TAIPEI・TEHRAN・TIKSI・TOKYO・ULAN BATOR・URUMQI・VLADIVOSTOK・XI AN・XINING・YAKUTSK・YINCHUAN EUROPE [ヨーロッパ] AMSTERDAM・ATHENS・BARCELONA・BEIRUT・BELFAST・BELGRADE・BERGEN・BERLIN・BERN・BORDEAUX・BRUSSELS・BUCHAREST・COPENHAGEN・CORDOBA(SPAIN)・GLASGOW・HAMMERFEST・HELSINKI・KIEV・LISBON・LONDON・LULEA・LYON・MADRID・MANCHESTER・MINSK・MOSCOW・MUNICH・MURMANSK・NAPLES・OSLO・OULU・PARIS・PERM・PRAGUE・REYKJAVIK・RIGA・ROME・ST.PETERSBURG・STOCKHOLM・TBILISI・TRONDHEIM・VENICE・VIENNA・VOLGOGRAD・WARSAW NORTH AMERICA [北アメリカ] ANCHORAGE・ATLANTA・BARROW・BISMARCK・BOSTON・CALGARY・CANCUN・CHARLESTON・CHICAGO・CHIHUAHUA・CINCINNATI・DALLAS・DENVER・DETROIT・EDMONTON・FAIRBANKS・GOOSE BAY・GUATEMALA・HAVANA・HILO・HONOLULU・HOUSTON・INUVIK・IQALUIT・JUNEAU・KANSAS CITY・KETCHIKAN・LAS VEGAS・LOS ANGELES・MEXICO CITY・MIAMI・MINNEAPOLIS・MONTERREY・MONTREAL・NEW ORLEANS・NEW YORK・NOME・NUUK・OAXACA・ORLANDO・OTTAWA・PANAMA CITY・PHILADELPHIA・PHOENIX・PORTLAND・QUEBEC・SALT LAKE CITY・SAN DIEGO・SAN FRANCISCO・SAN JOSE・SANTO DOMINGO・SASKATOON・SEATTLE・SPOKANE・ST.LOUIS・THUNDER BAY・TORONTO・VANCOUVER・WASHINGTON DC・WHITEHORSE・WINNIPEG・YELLOWKNIFE SOUTH AMERICA [南アメリカ] ARAGUAINA・ASUNCION・BARILOCHE・BELEM・BOGOTA・BRASILIA・BUENOS AIRES・CAMPO GRANDE・CARACAS・CORDOBA(ARGENTINA)・CUIABA・CUZCO・EASTER ISLAND・FORTALEZA・GEORGETOWN・IQUITOS・LA PAZ・LIMA・MANAUS・PORTO VELHO・PUNTA ARENAS・QUITO・RECIFE・RIO DE JANEIRO・SALVADOR・SANTIAGO・SAO PAULO・TERESINA OCEANIA [オセアニア] ADELAIDE・ALICE SPRINGS・AUCKLAND・BRISBANE・BROKEN HILL・BROOME・CAIRNS・CHRISTCHURCH・DARWIN・GERALDTON・HOBART・KALGOORLIE・KATHERINE・MELBOURNE・MOUNT ISA・NEWMAN・PERTH・PORT HEDLAND・ROCKHAMPTON・SYDNEY・WELLINGTON
https://w.atwiki.jp/pocketplanes/pages/101.html
ALGIERS [アルジェ] ALGIERS は AFRICA に位置する人口約 5.00 millionの都市。 ALGIERS Airportは Class 2 の空港。 “ALGIERS IS ALSO CALLED ALGIERS THE WHITE FOR THE GLISTENING WHITE OF ITS BUILDINGS AS SEEN RISING UP FROM THE SEA.” OPEN(coins) 26000coins 宣伝(coins) 36000coins レベル1 レベル2 レベル3 アップグレードコスト(coins) - 52000 78000 LAYOVERS 10 20 30 CLOSE時の払戻(coins) 13000 39000 78000 空港 一覧 AFRICA [アフリカ] AL FASHIR・ALGIERS・BAMAKO・BEIRA・BENGHAZI・CAIRO・CAPE TOWN・CASABLANCA・DAKAR・DJIBOUTI・DURBAN・HARARE・IN SALAH・JOHANNESBURG・JUBA・KADUNA・KAMPALA・KANANGA・KHARTOUM・KINSHASA・KISANGANI・LAGOS・LILONGWE・LIVINGSTONE・LOBITO・MAHAJANGA・MOGADISHU・MOMBASA・MONROVIA・NAIROBI・PORT ELIZABETH・PORT SUDAN・TIMBUKTU・TRIPOLI・WINDHOEK・ZANZIBAR ASIA [アジア] ADEN・AHMEDABAD・ANADYR・BAGHDAD・BANGALORE・BANGKOK・BEIJING・BUTWAL・CEBU・CHENGDU・DELHI・DHAKA・GUANGZHOU・HANOI・HARBIN・HONG KONG・HYDERABAD・ISTANBUL・JAKARTA・JERUSALEM・KABUL・KANDAHAR・KARACHI・KOLKATA・KUCHING・KUWAIT CITY・LHASA・MAGADAN・MANILA・MUMBAI・MUSCAT・NAGASAKI・NANPING・NORILSK・NOVOSIBIRSK・OSAKA・PADANG・PALU・PEVEK・PORT MORESBY・RANGOON・RIYADH・SAPPORO・SENDAI・SEOUL・SHANGHAI・SHENYANG・SINGAPORE・TAIPEI・TEHRAN・TIKSI・TOKYO・ULAN BATOR・URUMQI・VLADIVOSTOK・XI AN・XINING・YAKUTSK・YINCHUAN EUROPE [ヨーロッパ] AMSTERDAM・ATHENS・BARCELONA・BEIRUT・BELFAST・BELGRADE・BERGEN・BERLIN・BERN・BORDEAUX・BRUSSELS・BUCHAREST・COPENHAGEN・CORDOBA(SPAIN)・GLASGOW・HAMMERFEST・HELSINKI・KIEV・LISBON・LONDON・LULEA・LYON・MADRID・MANCHESTER・MINSK・MOSCOW・MUNICH・MURMANSK・NAPLES・OSLO・OULU・PARIS・PERM・PRAGUE・REYKJAVIK・RIGA・ROME・ST.PETERSBURG・STOCKHOLM・TBILISI・TRONDHEIM・VENICE・VIENNA・VOLGOGRAD・WARSAW NORTH AMERICA [北アメリカ] ANCHORAGE・ATLANTA・BARROW・BISMARCK・BOSTON・CALGARY・CANCUN・CHARLESTON・CHICAGO・CHIHUAHUA・CINCINNATI・DALLAS・DENVER・DETROIT・EDMONTON・FAIRBANKS・GOOSE BAY・GUATEMALA・HAVANA・HILO・HONOLULU・HOUSTON・INUVIK・IQALUIT・JUNEAU・KANSAS CITY・KETCHIKAN・LAS VEGAS・LOS ANGELES・MEXICO CITY・MIAMI・MINNEAPOLIS・MONTERREY・MONTREAL・NEW ORLEANS・NEW YORK・NOME・NUUK・OAXACA・ORLANDO・OTTAWA・PANAMA CITY・PHILADELPHIA・PHOENIX・PORTLAND・QUEBEC・SALT LAKE CITY・SAN DIEGO・SAN FRANCISCO・SAN JOSE・SANTO DOMINGO・SASKATOON・SEATTLE・SPOKANE・ST.LOUIS・THUNDER BAY・TORONTO・VANCOUVER・WASHINGTON DC・WHITEHORSE・WINNIPEG・YELLOWKNIFE SOUTH AMERICA [南アメリカ] ARAGUAINA・ASUNCION・BARILOCHE・BELEM・BOGOTA・BRASILIA・BUENOS AIRES・CAMPO GRANDE・CARACAS・CORDOBA(ARGENTINA)・CUIABA・CUZCO・EASTER ISLAND・FORTALEZA・GEORGETOWN・IQUITOS・LA PAZ・LIMA・MANAUS・PORTO VELHO・PUNTA ARENAS・QUITO・RECIFE・RIO DE JANEIRO・SALVADOR・SANTIAGO・SAO PAULO・TERESINA OCEANIA [オセアニア] ADELAIDE・ALICE SPRINGS・AUCKLAND・BRISBANE・BROKEN HILL・BROOME・CAIRNS・CHRISTCHURCH・DARWIN・GERALDTON・HOBART・KALGOORLIE・KATHERINE・MELBOURNE・MOUNT ISA・NEWMAN・PERTH・PORT HEDLAND・ROCKHAMPTON・SYDNEY・WELLINGTON
https://w.atwiki.jp/dow2jpmodwiki/pages/69.html
9090692Our Apothecary has slain 5 of the Chapter s foes. 9090693Our Apothecary has slain 10 of the Chapter s foes. 9090694Our Apothecary has slain 15 of the Chapter s foes. 9090695Our Apothecary has slain 20 of the Chapter s foes. 9090696Our Apothecary has slain 25 of the Chapter s foes. 9090697Our Force Commander has slain 5 of the Chapter s foes. 9090698Our Force Commander has slain 10 of the Chapter s foes. 9090699Our Force Commander has slain 15 of the Chapter s foes. 9090700Our Force Commander has slain 20 of the Chapter s foes. 9090701Our Force Commander has slain 25 of the Chapter s foes. 9090702An allied commander has slain 5 foes. 9090703An allied commander has slain 10 foes. 9090704An allied commander has slain 15 foes. 9090705An allied commander has slain 20 foes. 9090706An allied commander has slain 25 foes. 9090707An enemy commander has slain 5 foes. 9090708An enemy commander has slain 10 foes. 9090709An enemy commander has slain 15 foes. 9090710An enemy commander has slain 20 foes. 9090711An enemy commander has slain 25 foes. 9090712Our Techmarine has slain 5 of the Chapter s foes. 9090713Our Techmarine has slain 10 of the Chapter s foes. 9090714Our Techmarine has slain 15 of the Chapter s foes. 9090715Our Techmarine has slain 20 of the Chapter s foes. 9090716Our Techmarine has slain 25 of the Chapter s foes. 9090717Our Apothecary has reached Level 2. 9090718Our Apothecary has reached Level 3. 9090719Our Apothecary has reached Level 4. 9090720Our Apothecary has reached Level 5. 9090721Our Apothecary has reached Level 6. 9090722Our Apothecary has reached Level 7. 9090723Our Apothecary has reached Level 8. 9090724Our Apothecary has reached Level 9. 9090725Our Apothecary has reached Level 10. 9090726Our Apothecary has reached Level 11. 9090727Our Apothecary has reached Level 12. 9090728Our Apothecary has reached Level 13. 9090729Our Apothecary has reached Level 14. 9090730Our Apothecary has reached Level 15. 9090731Our Apothecary has gained a level. 9090732Our Force Commander has reached Level 2. 9090733Our Force Commander has reached Level 3. 9090734Our Force Commander has reached Level 4. 9090735Our Force Commander has reached Level 5. 9090736Our Force Commander has reached Level 6. 9090737Our Force Commander has reached Level 7. 9090738Our Force Commander has reached Level 8. 9090739Our Force Commander has reached Level 9. 9090740Our Force Commander has reached Level 10. 9090741Our Force Commander has reached Level 11. 9090742Our Force Commander has reached Level 12. 9090743Our Force Commander has reached Level 13. 9090744Our Force Commander has reached Level 14. 9090745Our Force Commander has reached Level 15. 9090746Our Force Commander has gained a level. 9090747Our Techmarine has reached Level 2. 9090748Our Techmarine has reached Level 3. 9090749Our Techmarine has reached Level 4. 9090750Our Techmarine has reached Level 5. 9090751Our Techmarine has reached Level 6. 9090752Our Techmarine has reached Level 7. 9090753Our Techmarine has reached Level 8. 9090754Our Techmarine has reached Level 9. 9090755Our Techmarine has reached Level 10. 9090756Our Techmarine has reached Level 11. 9090757Our Techmarine has reached Level 12. 9090758Our Techmarine has reached Level 13. 9090759Our Techmarine has reached Level 14. 9090760Our Techmarine has reached Level 15. 9090761Our Techmarine has gained a level. 9090762Additional squad types may now deploy, Commander. 9090763Additional vehicles have become available, Commander. 9090764The Chapter armory has readied new wargear for our commander. 9090765Laying brood nest. 9090766Brood nest complete. 9090767That hive shall secure that Power Node. 9090768The hive has secured a Power Node. 9090769An ally has secured a Power Node. 9090770We are losing a Power Node to the enemy. 9090771We have lost a Power Node to the enemy. 9090772Securing the Requisition Point. 9090773The hive has secured a Requisition Point. 9090774An ally has secured a Requisition Point. 9090775We are losing a Requisition Point to the enemy. 9090776We have lost a Requisition Point to the enemy. 9090777An allied champion has slain 5 foes. 9090778An allied champion has slain 10 foes. 9090779An allied champion has slain 15 foes. 9090780An allied champion has slain 20 foes. 9090781An allied champion has slain 25 foes. 9090782An enemy champion has slain 5 foes. 9090783An enemy champion has slain 10 foes. 9090784An enemy champion has slain 15 foes. 9090785An enemy champion has slain 20 foes. 9090786An enemy champion has slain 25 foes. 9090787Our Hive Tyrant has slain 5 foes. 9090788Our Hive Tyrant has slain 10 foes. 9090789Our Hive Tyrant has slain 15 foes. 9090790Our Hive Tyrant has slain 20 foes. 9090791Our Hive Tyrant has slain 25 foes. 9090792Our Lictor has slain 5 foes. 9090793Our Lictor has slain 10 foes. 9090794Our Lictor has slain 15 foes. 9090795Our Lictor has slain 20 foes. 9090796Our Lictor has slain 25 foes. 9090797Our Ravener has slain 5 foes. 9090798Our Ravener has slain 10 foes. 9090799Our Ravener has slain 15 foes. 9090800Our Ravener has slain 20 foes. 9090801Our Ravener has slain 25 foes. 9090802Our Hive Tyrant is now Level 2. 9090803Our Hive Tyrant is now Level 3. 9090804Our Hive Tyrant is now Level 4. 9090805Our Hive Tyrant is now Level 5. 9090806Our Hive Tyrant is now Level 6. 9090807Our Hive Tyrant is now Level 7. 9090808Our Hive Tyrant is now Level 8. 9090809Our Hive Tyrant is now Level 9. 9090810Our Hive Tyrant is now Level 10. 9090811Our Hive Tyrant is now Level 11. 9090812Our Hive Tyrant is now Level 12. 9090813Our Hive Tyrant is now Level 13. 9090814Our Hive Tyrant is now Level 14. 9090815Our Hive Tyrant is now Level 15. 9090816Our Hive Tyrant has gained a level. 9090817Our Lictor is now Level 2. 9090818Our Lictor is now Level 3. 9090819Our Lictor is now Level 4. 9090820Our Lictor is now Level 5. 9090821Our Lictor is now Level 6. 9090822Our Lictor is now Level 7. 9090823Our Lictor is now Level 8. 9090824Our Lictor is now Level 9. 9090825Our Lictor is now Level 10. 9090826Our Lictor is now Level 11. 9090827Our Lictor is now Level 12. 9090828Our Lictor is now Level 13. 9090829Our Lictor is now Level 14. 9090830Our Lictor is now Level 15. 9090831Our Lictor has gained a level. 9090832Our Ravener is now Level 2. 9090833Our Ravener is now Level 3. 9090834Our Ravener is now Level 4. 9090835Our Ravener is now Level 5. 9090836Our Ravener is now Level 6. 9090837Our Ravener is now Level 7. 9090838Our Ravener is now Level 8. 9090839Our Ravener is now Level 9. 9090840Our Ravener is now Level 10. 9090859Tyranid Hive Tyrant Boss 9090864Tyranid Hive Tyrant Boss 9090869Tyranid Carnifex Boss 9090874Tyranid Carnifex Boss 9090879Tyranid Zoanthrope Boss 9090884Tyranid Zoanthrope Boss 9090889Smash! Maim! Destroy! 9090890Tyranid Hive Tyrant 9090891Hive Tyrant 9090892Tyranicus Praefacto 9090893Smash! Maim! Destroy! 9090894Tyranid Hive Tyrant 9090895Hive Tyrant 9090896Tyranicus Praefacto 9090897Smash! Maim! Destroy! 9090898Tyranid Carnifex 9090899Carnifex 9090900Tyranicus Voracio 9090901Smash! Maim! Destroy! 9090902Tyranid Carnifex 9090903Carnifex 9090904Tyranicus Voracio 9090905Consume mass quantities! 9090906Tyranid Zoanthrope 9090907Zoanthrope 9090908Tyranicus Animus Aborrens 9090909Consume mass quantities! 9090910Tyranid Zoanthrope 9090911Zoanthrope 9090912Tyranicus Animus Aborrens 9090913XP 9090929Eldar Guardian Squad 9090930Eldar Guardian 9090931Eldar soldiery 9090932Warger Bonus Enabler 9090933Warger Bonus Enabler 9090934Warger Bonus Enabler 9090936Tyranids 9090941+%1VALUE% Armor Rating 9090942+%1VALUE% Armor Rating to all nearby allies 9090943Prism Cannon 9090944+%1VALUE%%% %2TYPE% Damage Resistance to all nearby allies 9090945+%1VALUE%%% Suppression Resistance 9090946+%1VALUE%%% Suppression Resistance to all nearby allies 9090950Mycetic Spore 9090981%1CHANCE%%% chance per hit of br %2SUBBUFFS% 9090985Rending Talons 9090986Knock an enemy back with a powerful hit. 9090988Feeder Tendrils 9090989The Lictor will gain a small amount of health each time it hits an enemy unit. 9091006Needs to be infiltrated 9091007Corrosive Strike 9091008Striking while camouflaged will increase the damage taken by the target. 9091018Crippling Strike 9091019Striking while camouflaged will reduce the target’s speed and damage. 9091040Terrifying Scream 9091041Emit a terrible scream which suppresses enemy units in a radius. (Only usable while infiltrated.) 9091046Venom Cannon 9091056Crushing Claw 9091057Grants a high damage claw that is effective against vehicles. 9091063Submit player review 9091064Submit player review 9091075%1VALUE% Armor Rating to all nearby %2RACE% enemies for %4DURATION% seconds 9091076%1VALUE% Armor Rating to all nearby enemies for %3DURATION% seconds 9091086-%1VALUE% Armor Rating to target for %2DURATION% seconds 9091099%1CHANCE%%% chance per hit of +%2DAMAGE% Damage to all nearby enemies 9091100%1CHANCE%%% chance per hit of +%2DAMAGE% Damage per second to all nearby enemies for %3TIME% seconds 9091128Each mine explodes in a cloud of poisonous acidic spores when detonated. 9091129Spore Mines 9091130Spore Mines 9091131Tyranid Power Generator 9091132Build this for additional power resource. 9091133Power Generator 9091134Power Add-on 9091135Detonate Spore Mines 9091136Spore Mines are effective against buildings and infantry. 9091138Eldar Power Generator 9091139Build this for additional power resource. 9091140Power Generator 9091141Power Add-on 9091145Recovery Stimulant Kit 9091146Astartes Issue 9091147Heals 75% of Squad Maximum Health in an Area 9091148Replenished by Supplies 9091149Revives Fallen Squad Leaders 9091150Reward 9091151Deploy 9091152Dreadnought Plating 9091154DEFAULT Dreadnought Armor 9091155Can Only be Replaced, Not Removed 9091169Day %1DAYNUMBER% 9091170Deployments Remaining Today %1NUMBERDEPLOYMENTS% 9091171Deployment Remaining Today 9091176Plasma Cannon 9091177Pause 9091178UnPause 9091182Craftworld Ulthwe 9091189Defeat one ork target 9091190Defend Meridian 2 9091191Hold a location for 3 days 9091192Defend Meridian 9091193Hold a location on Meridian for 1 day. 9091194Complete Angel Gate 9091195Complete Techprieste Station, Ladon Swampland and Angel Gate 9091196Cocoon Form 9091197Increase health regeneration. The Hive Tyrant is unable to move while this ability is active. 9091202Hold a location on Meridian for three more days. 9091203Fight the Hive 2 9091204Complete The Last Stand 9091205Secure 1 Communication Array, 1 Automated Foundry, and 1 Holy Shrine on Meridian 9091206Pursue Eldar 1 9091207Defeat 2 Eldar Targets 9091208Pursue Eldar 2 9091209Defeat 1 Eldar target 9091210Pursue Eldar 3 9091211Defeat The Eldar Farseer Caster 9091212Defeat 4 Tyranid targets 9091213Complete Ladon Swampland 9091214Secure the Automated Foundry on Typhon Arena 9091215Defeat 2 Ork targets 9091216Defeat Rippa-Splitta 9091217Complete Remains of the Dark Age 9091218The Lone Hunter 9091219Lictor Alpha takes less damage from attacks and does more damage with its attacks when not near friendly and allied troops. 9091235Extended Carapace 9091237Plasma Cannon 9091239Cocoon Form 9091240Increase health regeneration. The Hive Tyrant is unable to move while this ability is active. 9091254Corrosive Devourer 9091255Gives the Ravener Alpha the Corrosive Shots ability, which is effective against vehicles. Increases the Ravener s ranged damage. 9091256Bolter 9091257Corrosive Devourer 9091258Temporarily increase damage against vehicles. 9091274Secure Calderis 2 9091275Fight the Hive 3 9091287Carnifex Claws 9091288Astartes MK Vb 9091289340 Damage 9091292Bolter 9091296Adrenal Glands 9091297Gives the Lictor Alpha more Energy and health. 9091300Extended Carapace 9091302Toxic Burst 9091303Drop a small spore that bursts into a poisonous cloud, poisoning any enemies near the target location. 9091320Toxic Cysts 9091321Grants the Toxic Burst ability which you can use to drop a small spore that bursts into poisonous cloud, damaging enemies in a radius. Increases Health of the Lictor Alpha. 9091324Poison 9091326And They Shall Know No Fear 9091327Temporarily increase the squad s ranged damage but render them unable to move. 9091329Tyrant Talons 9091330Astartes MK Vb 9091331340 Damage 9091332Tyrant Talons 9091333Astartes MK Vb 9091334340 Damage 9091339Tyrant Talons 9091473Gargoyle Squad 9091474Flying Infantry 9091475Gargoyles are fast attack flying infantry capable of quickly tying up enemy forces. Gargoyles have reinforce anywhere on the battlefield for no cost. 9095627Ork Pigdoks 9097890Support 9097891Offense 9097892Teleport 9097893Offense 9097894Stealth 9097895Support 9097896Offense 9097897Healer 9097898Defense 9097899Ambush 9097900Offense 9097901Tunneler 9097902Secure the first rise. 9097903Secure the first capillary vein location. 9097904Stolen Armor 9097962Chainsword 9097963Chainsword 9097969Taunt 9097970Force nearby enemies to switch targets and engage Tarkus s squad, drawing their fire from other friendly units. 9097972Hive Node 9097973Hive Node 9097974Building 9097983Farseer Armor - Common 9097992Suppressed! 9097996Sure-Footed 9097997While using Focus Fire, Avitus enters an extremely focused state and he is unable to be knocked down. 9097998While using Focus Fire, Avitus enters an extremely focused state and he is unable to be knocked down. 9097999Improved Load Out 9098000Adds an Accessory slot. 9098001Number of Accessory slots increased by one. 9098008Improved Focus 9098009While active, Focus Fire also extends weapon range. 9098010While active, Focus Fire also extends weapon range. 9098011Heavy Weapons Specialist 9098012Specialized weapons training. Avitus no longer needs to set up or tear down heavy weapons such as Plasma Cannons or Heavy Bolters. 9098013Avitus no longer needs to set up or tear down heavy weapons such as Plasma Cannons or Heavy Bolters. 9098017Advanced Optics 9098018All ranged weapons used by Avitus have extended range. 9098019Extend the range of all ranged weapons used by Avitus. 9098020Mobility 9098021Healer 9098028Secure the second rise 9098029Secure the second rise and clear out Xenos 9098031Destroy the Brood Nest 9098032Warp Field 9098033Activate a protective shield. While active, damage received drains energy instead of health. 9098034Assault Marine Sergeant 9098035Sword 9098039Can only have one squad leader 9098040Sergeant 9098041The Sergeant comes equipped with a power sword making him a deadly melee specialist, and a semi-effective counter to vehicles. Also grants the Merciless Strike ability. 9098045NPC Storm Nob Armor - Common 9098063Blessing of Zeal 9098064Thaddeus regains Health with every strike in hand-to-hand combat. 9098065Thaddeus regains Health with every strike in hand-to-hand combat. 9098165Next Level 9098172Infantry 9098211Carnifex Claws 9098212Astartes MK Vb 9098213340 Damage 9098214Venom Cannon 9098215Astartes MK Vb 9098216340 Damage 9098241Flamer Aptitude 9098242Unlock Ability - Cyrus gains the ability to equip flamers. Unlocks Immolate, allowing him to use a flamer to ignite an area. 9098243Ability Unlocked - Cyrus can equip flamers, and use Immolate to ignite areas with them. 9098263Stikkbomb 9098264Throw grenades that damage infantry units. Stikkbombz ignore cover and are effective against garrisoned buildings. 9098278Tyranid Infestation 9098287Doubles High Powered Shot Rounds 9098288Removes Doubled High Powered Shot Rounds 9098289Raiders on the Run 9098290Increase power resource rate 9098291Secures strategic point and allows the construction of Power Generators. 9098295Secures strategic point and allows the construction of Power Generators. 9098296Ork Turret 9098297Suppresses infantry 9098298Heavy Bolter Turret 9098299Building 9098300Tyrant of War 9098301Xeno Incursion 9098302Defeat one ork target 9098303Hive Warrior 9098304Notice 9098305This player needs to be unmuted using the Guide. 9098310Hide the player list 9098311Show the player list 9098312Ping 9098314Computer controlled player 9098315Player is not muted. Click to mute player 9098317Player is muted (voice and chat). Click to unmute player 9098318Player is muted (voice only). Cannot unmute other team s player 9098319Kill %1KILLCOUNT% bad guys 9098320Plural test goal 9098324Focused Warp Blast 9098325Fire a focused psychic blast that deals high damage to a single target. Temporarily immobilizes vehicles. 9098333+1 to Ranged Combat Discipline 9098334+1 to Stamina Combat Discipline 9098335+1 Will Combat Discipline 9098336+1 to Stamina Combat Discipline 9098337+1 to Stamina Combat Discipline 9098338+1 to Will Combat Discipline 9098339+1 to Will Combat Discipline 9098340+1 to Strength Combat Discipline 9098357+1 to Ranged Combat Discipline 9098358+1 to Strength Combat Discipline 9098359+2 to Strength Combat Discipline 9098360+1 to Ranged Combat Discipline 9098361+2 to Will Combat Discipline 9098363+1 to Ranged Combat Discipline 9098364+1 to Ranged Combat Discipline 9098365+1 to Ranged Combat Discipline 9098366+1 to Strength Combat Discipline 9098367+2 to Stamina Combat Discipline 9098374Taunt 9098375Unlock Ability - Gain ability to force nearby enemies to switch targets and engage Tarkus s squad, drawing their fire from other friendly units. 9098376Ability Unlocked - Force nearby enemies to switch targets and engage Tarkus s squad, drawing their fire from other friendly units. 9098389Ranged Specialist 9098390Specialized weapons training. Thaddeus becomes able to fire plasma guns and flamers while moving. Adds passive chance to stun with any ranged weapon. 9098391Thaddeus can fire plasma guns and flamers while moving. Adds passive chance to stun with any ranged weapon. 9098398Teleport Homer 9098399Unlock Ability - Teleport in Scout reinforcements without the use of a secured relay. 9098400Ability Unlocked - Teleport in Scout reinforcements without the use of a secured relay. 9098401Instant Revival 9098402Cyrus becomes able to revive incapacitated squad leaders instantly. 9098403Cyrus revives incapacitated squad leaders instantly. 9098407Drop Smoke 9098408When Cyrus infiltrates or reveals himself, he drops a smoke grenade that stuns nearby enemies and drastically reduces the accuracy of their attacks. 9098409When Cyrus infiltrates or reveals himself, he drops a smoke grenade that stuns nearby enemies and drastically reduces the accuracy of their attacks. 9098414Kill %2GOALTOTAL% bad guys, %1PROGRESS% left 9098415Test string 9098431Tactical Marine 9098437Tactical Marine 9098442Tactical Marine 9098458Plasma Gun 9098462Plasma Pistol 9098470Teleport Homer 9098471Activate homing device, allowing reinforcements to be teleported directly to Cyrus s location. 9098481Garrisonable Structure 9098482Garrisonable Structure 9098488Calderis Tyranid Rating + 1 9098492It should be nearby… there! 9098493And without its wounds! It heals while hidden! 9098494The Lictor is using those thickets to conceal itself! 9098495We should take away the beast s cover, Commander. 9098496There! No more cover for the beast. 9098497 has respawned. 9098498Destroy Foliage 9098508Calderis Tyranid Rating + 2 9098509Typhon Tyranid Rating + 2 9098510Typhon Tyranid Rating + 1 9098511Rendezvous with Captain Thule 9098512Captain Thule is nearby and under attack by an unknown threat. Move to his position and provide support. 9098513Meridian Tyranid Rating + 2 9098514Meridian Tyranid Rating + 1 9098521Davian Thule 9098522Requires Furious Charge Upgrade 9098523In the name of the Emperor! 9098524Captain Davian Thule 9098525Davian Thule 9098526Captain 9098530Purge the alien. 9098531Target acknowledged. 9098532None may stand against Space Marines. 9098533Priority target. 9098534No mercy. 9098535Face the Emperor s wrath! 9098536Purge the enemy! 9098537Death comes to the enemy! 9098538Suffer the fate of the heretic! 9098539For Terra and for the Chapter! 9098540My craft is death. 9098541There has come a reckoning, Greenskin. 9098542The Emperor s light is my torch. 9098543Death to the enemy! 9098544Feel the might of the righteous! 9098545Suffer not the alien to live. 9098546Your alien heresy ends this day. 9098547Trickery cannot save you, Eldar. 9098548Attack! 9098549The green tide stops here! 9098550Tremble before the chapter s might, Greenskin! 9098551Beginning assault. 9098552Yes, brother. Moving to engage. 9098553Fury and Zeal. 9098554Forward to victory. 9098555We claim this in the Emperor s name. 9098556Location secure. 9098557Executing. 9098558It shall be done. 9098559We shall see it done. 9098560For the Chapter. 9098561Duty and Honor. 9098562Without hesitation. 9098563I shall not fail you, brother. 9098564Understood. 9098565Yes, brother! 9098566Consider it done. 9098567It shall be done. 9098568This way. 9098569Out of this place. 9098570Boarding now. 9098571Deploying now. 9098572Moving out. 9098573Destination confirmed. 9098574Understood. 9098575In position. 9098576Advance. 9098577Forward to victory. 9098578Impasse. 9098579Blockade. 9098580There is no glory in pointless defeat. 9098581Tactical retreat. 9098582Ready for duty. 9098583Go ahead. 9098584Reading you clear and true. 9098585Ready to serve. 9098586Ready. 9098587No mercy. No respite. 9098588Death before dishonor. 9098589My fury knows no bounds. 9098590I am death. I am fearless. I am invincible. 9098591The time for battle is now! 9098592Enemy officer in sight. 9098593The enemy is here. 9098594Eldar! 9098595Xenos spotted. 9098596Enemy contact. 9098597Greenskins. Make ready! 9098598Heavy weapons! Remember the codex. 9098599Witches and sorcerers. 9098600Hold position. 9098601Hold it here. 9098602Cease fire. 9098603Such are the wages of sin. 9098604Target destroyed! 9098605Heavy weapon eliminated. 9098606The abomination has met its fate. 9098607Hostile vehicle burning. 9098608Target killed. 9098609One less enemy of Man. 9098610Weapon emplacement destroyed. 9098611The target is in ruins. 9098612Victory for the righteous. 9098613No blow will go unanswered. 9098614Alien fiends! 9098615My faith is my shield. My fury is my sword. 9098616Come, show me what passes for fury among your misbegotten kind! 9098617Valor and duty. 9098618I. Will. Not. Fall. 9098619Taking fire! 9098620Under fire! 9098621Defend Meridian 3 9098628The Emperor s Might 9098629Thule s Mighty Strike ability is charged with the hate of all of Mankind s enemies as nearby foes are stunned for a short duration. 9098630Thule s Mighty Strike ability is charged with the hate of all of Mankind s enemies as nearby foes are stunned for a short duration. 9098631Furious Charge 9098632Unlock Ability - Dreadnought becomes able to make a ferocious charge to a targeted location, smashing and damaging enemies and objects caught in its path. 9098633Ability Unlocked - Dreadnought can make a ferocious charge to a targeted location, smashing and damaging enemies and objects caught in its path. 9098634Pursue Mek Badzappa 9098635Mek Badzappa has escaped Imperial justice again, is leading an attack on the Argus City Gate. Pursue and eliminate him. 9098636Move your Units 9098637Left click on the squads located in the middle of your screen to select them, then right click on the indicated location to issue a move order. 9098638Attack the Orks 9098639Left click on the squads located in the middle of your screen to select them, then right click on the indicated location to issue a move order. 9098641Power Armor 9098643Power Armor 9098645Power Armor 9098647Power Armor 9098768!9098768 9098769Cyrus does not deploy 9098770 9098772Boss Helm 9098773ELITE Enemy forces use superior weapons. 9098774Defend Argus City Gates 9098775Argus is under heavy Ork attack. Defend the City Gate from the Orks. 9098776Deploy Tarantula Turrets 9098777You have been granted a number of defensive Tarantula turrets that can be deployed from orbit. Place them around the city gate to help defend. 9098778Travel to Typhon Primaris 9098784To issue an attack order, select the desired unit (left click) and then right click on the enemy Ork indicated by the arrow and identified by the red attack icon. 9098785Warp Spider 9098786Carnifex Talons 9098787Astartes MK Vb 9098788340 Damage 9098789Protect Argus Village 9098790Orks are moving towards the Village once more. If civilians have any hope of reclaiming this area the Ork assault must be driven back. 9098791Drop Pod Reinforcement Ability 9098792The Force Commander has been granted the Drop Pod Reinforcement Ability. This ability reinforces nearby squads and damages the enemy. To use it, select the Force Commander, left click the ability button and on a destination in range, then a drop pod will be deployed a few seconds later. 9098793Defeat Ork Targets (%1SOFAR%/%2TOTAL%) 9098794Defend the Power Generator 9098795Defend the city gate 9098796Possible origin of main Ork attack 9098800Rescue Captain Thule 9098801Captain Thule has fallen to a Tyranid attack, and lies seriously wounded. Fight your way over to his location to rescue him before his wounds become fatal. 9098802Ork Deff Dread - Mission B 9098803Ork Deff Dread 9098804Ork Deff Dread 9098805Deff Dread 9098806Ork Walker 9098807Notice 9098808You must be logged into a profile to continue. Would you like to login now? 9098809Notice 9098810You must be logged into a LIVE-enabled profile to continue. Would you like to login now? 9098811Notice 9098812You must be connected to LIVE to continue. 9098813Are you sure? 9098814Are you sure you want to quit the game? 9098815Map 9098816Your Team 9098817Enemy Team 9098818Resolution 9098819Please Wait 9098820Connecting… 9098821%1SOFAR%/%2TOTAL% strategic assets secured 9098822Stratagem held for %1SOFAR% days. Hold it for %2TOTAL% days. 9098823Pursue Eldar %1SOFAR%/%2TOTAL% Eldar bosses defeated 9098824%1SOFAR%/%2TOTAL% Tyranid targets defeated 9098835Possible Ork attack route 9098844Complete Vengeance for Davian Thule 9098845Complete The Captain s Killer 9098846Cure Thule Raid the Ladon Swampland 9098852Supply Crate 9098853Destroy for supplies and ammunition 9098854Travel to Planet Meridian 9098855Pursue the Eldar 9098856Pursue Eldar Complete Fire Prism Assault 9098857Complete Fire Prism Assault 9098858Select Hero 9098883In the name of the Emperor! 9098884Captain Davian Thule 9098885Davian Thule 9098886Company Captain 9098887In the name of the Emperor! 9098888Avitus 9098889Devastator Marine Squad 9098891In the name of the Emperor! 9098892Space Marine Tactical Bolter Squad 9098893Tactical Marine Squad 9098895In the name of the Emperor! 9098896Scout Squad 9098897Scout Squad 9098899In the name of the Emperor! 9098900Space Marine Tactical Squad 9098901Tactical Squad 9098903In the name of the Emperor! 9098904Space Marine Devastator Squad 9098905Devastator Squad 9098908Captain Davian Thule 9098910Devastator Marine 9098911Scout Marine 9098912Tactical Marine 9098913Tactical Marine 9098914Devastator Marine 9098915Kill the Lictor 9098916Kill the Zoanthrope 9098923Twin Linked Shoota 9098940Right-click to have infantry enter this structure. 9098944Defeat 1 Ork target 9098948Level 2 Teleporta Platform 9098949Kommandos 9098950Kommandos are good versus infantry and can infiltrate. 9098952Level 3 Teleporta Platform 9098953Looted Tanks 9098954Resurrected from the battlefield Ork kustomisations bring these tanks back into service. Effective verses infantry and vehicles. 9098955Level 3 Teleporta Platform 9098956Nob squads 9098957Effective versus infantry and can be upgraded with anti vehicle weaponry. 9098958Large Orks who do very high damage against infantry. Upgrades include Uge Hammers, Nob Leader and the Meaner an Greener which grants the Frenzy ability. 9098959Nobz Squad 9098960Nob Squad 9098961Heavy Infantry 9098962Reinforce Sluggas 9098963Reinforce Sluggas 9098964Reinforce Sluggas 9098965Level 3 Teleporta Platform 9098966Would you like to initiate a kick vote to remove this player? 9098967Kick 9098968Don t kick 9098969%1name% is lagging the game! 9098970Are you sure you want to initiate a kick vote? 9098971Users may want to kick you instead if your connection to them is unstable! 9098972Continue? 9098973Yes 9098974No 9098975You can choose to kick the vote initiator or the player who the vote was called against. Please vote to kick a player. 9098976Name 9098977Ping 9098978Lag Time 9098979%1name% has initiated a kick vote against %2name%! 9098980Abstain (%1time%) 9098981Scout Armor 9098982Scout Armor 9098983Scout Armor 9098984Scout Armor 9098985Scout Armor 9098986Scout Armor 9098987Scout Armor 9098988Scout Armor 9098989Defeat 2 Tyranid targets 9098990Defeat 3 Tyranid targets 9098991BONUS Victory will reduce the planetary Tyranid infestation by 5% 9098992BONUS Victory will reduce the planetary Tyranid infestation by 15% 9098993BONUS Victory will reduce the planetary Tyranid infestation by 10% 9098994Level 3 Teleporta Platform 9098995Secure the Storehouse 9099017Unshakable 9099018The Force Commander becomes highly resistant to knockdown. 9099019The Force Commander is highly resistant to knockdown. 9099020Sets FC to Heavy Crush for Charging 9099021Assault Cannon Barrage 9099022Cover an area with a devastating hail of shells. 9099024Target this supply crate 9099025Supply Crate 9099026Destroy for supplies and ammunition 9099029Assault Cannon Barrage 9099030Cover an area with a devastating hail of high-explosive shells. 9099032Bolter 9099033Mighty Strike 9099034Slam the Dreadnought s mighty fist into the ground, damaging, knocking back and temporarily stunning enemies. 9099036Mighty Strike 9099037Slam the Dreadnought s mighty fist into the ground, damaging, knocking back and temporarily stunning enemies 9099042Powerblades 9099043Commander Score %1score% 9099044Units Score %1score% 9099045Resource Score %1score% 9099046Points Score %1score% 9099047Space Marine Drop Pod 9099048Drop Pod 9099055Level 3 Webway Assembly 9099056Beacon Deployed 9099078Anti-Grav Grenade 9099079Throw anti-grav grenades to temporarily eliminate gravity in an area. 9099082Improved Targeters 9099090The boss s timed explosive attack 9099093Send a shockwave at the enemy, knocking them down and dealing damage in a line 9099096Fires a burst of concentrated psy energy at a target 9099100Dual scything talons 9099101Astartes MK Vb 9099102340 Damage 9099115Tyrant Talons 9099116Venom Cannon 9099117Preferences 9099120Venom Cannon 9099121Boss Helm 9099122Wraithsword 9099123Kill as many Tyranids as possible. 9099124As the 1st Company of the Ultramarines did upon Macragge, defend the line against the Tyranid swarm for as long as there is breath in your lungs. 9099125Kill as many Tyranids as possible. 9099126As the 1st Company of the Ultramarines did upon Macragge, defend the line against the Tyranid swarm for as long as there is breath in your lungs. 9099127 has respawned. 9099133Rescue Guardsmen 9099134%1PLAYERNAME% has respawned. 9099136Flesh Hook 9099139Orky Turret 9099141Ork Turret 9099142Building 9099143Mekboy Turret 9099145Ork Turret 9099146Building 9099147Force Win (Cheat) 9099148Force Lose (Cheat) 9099155Chapter s Fury 9099156Temporarily become immune to knockback while knocking enemies back with every melee strike. 9099160Event Log 9099171Quick Tip 9099172Updating Province Status … 9099180%1Player% has respawned 9099191Ranged Specialist 9099192Specialized weapons training. Force Commander learns to fire plasma guns and flamers while moving. 9099193The Force Commander can fire plasma guns and flamers while moving. 9099194Heavy Weapons Aptitude 9099195Unlock Weapons - Force Commander becomes able to equip heavy bolters, missile launchers, and plasma cannons. 9099196Weapons Unlocked - The Force Commander can equip heavy bolters, missile launchers, and plasma cannons. 9099197Deadly Aim 9099198Every shot fired gains a chance to deal a killing blow to most infantry targets. (When active, Battle Cry increases this chance.) 9099199Every shot fired has a chance to deal a killing blow to most infantry targets. (When active, Battle Cry increases this chance.) 9099200Battle Cry 9099201Unlock Ability - For a limited time, the Force Commander performs special attacks with every hand-to-hand strike, dealing damage and knocking enemies to the ground. Additionally, the Force Commander cannot be knocked down for the duration. 9099202Ability Unlocked - For a limited time, the Force Commander performs special attacks with every blow, dealing damage and knocking enemies to the ground. Additionally, the Force Commander cannot be knocked down for the duration. 9099203No Mercy, No Respite 9099205While Battle Cry is active, the Force Commander s hand-to-hand strikes deal killing blows to most infantry (other enemies are knocked back). 9099222Random 9099233Commander s Load Out 9099234Gain an Accessory Slot. Additionally, the Force Commander regains Energy when killing an enemy. 9099235Accessory Slot added. Additionally, the Force Commander regains Energy when killing an enemy. 9099242Building 9099243Webway Gate 9099244Transports units between webway gates. Can only be built in areas you have line of sight to. 9099245Webway Gate 9099249Call da Boyz! 9099250Reinforce all your squads near your commander, and temporarily increases their speed and damage. 9099310Must have Chapter s Fury 9099311Can t have Wrath of the Blood Ravens 9099319Wrath of the Blood Ravens 9099320Temporarily become immune to knockback and perform killing blows with every melee strike. Elite targets will survive a killing blow but be knocked back. 9099322Must have Wrath of the Blood Ravens 9099344Travel to Planet Meridian 9099345Objectives 9099346Abilities 9099347Incoming Transmission 9099360Banshee Exarch 9099361Warp Spider Exarch 9099395Stomp 9099396Knock back nearby units. 9099398To select your character, click on them with the left mouse button. 9099399To pan the camera, move the mouse cursor to the edge of the screen in the direction you wish the camera to move. The camera will move on its own. When you are satisfied with the location, move the cursor away from the screen edge. You can also pan the camera using the arrow keys on your keyboard. 9099400To focus the camera on a unit, double-click (with the left mouse button) on that unit s portrait in the squad tabs. The squad tabs are located along the right side of the screen. 9099401To move a unit, first select it, then place the mouse cursor where you want it to move to, and finally click once with the right mouse button. 9099402To have a unit attack an enemy, first select that unit, then place the mouse pointer over the enemy, and finally click once with the right mouse button. 9099403To use frag grenades, first select the squad equipped with them (by default this is Tarkus), then click on the Frag Grenade ability icon with the left mouse button. (Ability icons appear to the right of the unit s portrait in the bottom right of the screen.) Now, move the cursor to the location you wish to throw the grenade at, and then click the left mouse button once more. 9099404Cover helps to shield your units from enemy fire. Green dots represent heavy cover, yellow dots mean light cover and white dots mean that location is not in cover. To get into cover, place your mouse pointer at the desired cover location and then give your units a move order to get there. 9099405To pick up a supply drop, simply click on it with the left mouse button. This will replenish your stimulant packs. 9099406To pick up an ammo drop, simply click on it with the left mouse button. This will replenish your ammo-using abilities (such as frag grenades and demolition charges). 9099407Wargear is special equipment that makes your characters more powerful. Enemies will sometimes drop wargear when they die. To pick up a piece of wargear, click on it with the left mouse button. You will have access to that wargear once you have completed your current mission. 9099408Enemies in buildings are much harder to kill. Try using frag grenades or other explosive devices to get rid of them. 9099409Your units move intelligently. They go from cover to cover, trying to get the best protection possible, without you having to tell them to do so. 9099411To select several units at once, click and hold down the left mouse button and then drag select your mouse across the squads. Release the left mouse button once the units have been selected. 9099412To use stealth, select Cyrus and click on the steatlh icon with the Left Mouse Button. Your units will remain stealthed until you turn it off or it runs out of energy. To turn it off, click the icon again with the Left Mouse Button. 9099413To use demolition charges, first select the squad that has them (by default, Cyrus). Next, click on the Demolition Charge ability icon with the left mouse button, and then click with the left mouse button once more on the location where you wish to throw the demolition charge. 9099414To revive a hero, select one of your conscious units, and then click with the right mouse button on the hero whom you wish to revive. If the player has a Forward Base or an HQ, you can spend resources to revive your heroes, who will reappear at the last Forward Base or HQ you ve captured. 9099415You can reinforce a squad that has suffered casualties to bring it back to full strength. Move the squad near a relay you have secured, and reinforcements will appear automatically. The number appearing above the relay indicates how many squad members still need to be reinforced. You can also reinforce at the drop pod that delivered your squads at the beginning of the mission. 9099416To secure a relay, first select one of your units, then place the mouse cursor over the relay and click the right mouse button. Do not move that unit until the relay is secure, or you will have to start all over again. 9099417To use the Stimulant Pack, first select the unit currently equipped with the Stimulant Pack (by default, the Force Commander). Then click with the left mouse button on the Stimulant Pack ability icon. All your units within range will be healed, and any incapacitated squad leader will be revived. 9099418Rapid-fire and sniper weapons cause suppression. When your units are suppressed, the decorator above the squad on screen blinks red and they move and fire much more slowly. 9099419Tarkus can use Tactical Advance to break suppression. Select Tarkus and click on the Tactical Advance ability icon with the left mouse button. His squad will be immune to suppression and take less damage until you turn the ability off or he runs out of energy. To turn the ability off, just click on the icon a second time with the left mouse button. 9099420Avitus can increase his damage output by using Focus Fire. To use Focus Fire, select Avitus and click on Focus Fire with the left mouse button. His weapon will do more damage until you turn the ability off or he runs out of energy. To turn the ability off, just click on the icon a second time with the left mouse button. 9099421You can enter buildings to give your units better protection. To do so, select a unit, place the mouse pointer on the building you want to enter, and then click the right mouse button. Your units will automatically move towards the building, enter it and take up firing positions at the windows. 9099422To exit a building, select that building then click the Left Mouse Button on the Exit All icon. 9099423To secure a Communications Array, first select a squad and then click on the array with the right mouse button. The squad must remain stationary until the array is secured. 9099424To zoom the camera in or out, scroll up or down with the mouse wheel. Scrolling up zooms in and scrolling down zooms out. Press the keyboard s Backspace key to reset the camera to defaults. 9099425To use the Assault Marines Jump Packs, select Thaddeus then click on Combat Jump with the left mouse button. Then click on the location you want Thaddeus to jump to with the left mouse button. 9099426You will face elite enemies with special powers and higher stats. These bosses use a special health bar that appears at the top of the screen. 9099427To have your units fall back to safety, click the Fall Back icon with the left mouse button. The selected unit will run back to the closest relay you control. 9099428Battle Cry allows the Force Commander to enhance all your nearby squads. To use Battle Cry, first select the Force Commander, then click on the Battle Cry ability icon with the left mouse button. All your units that are within range receive a boost to their damage output. 9099429If you are far from a secured relay or strategic asset and need to reinforce, you can use a drop pod. With the Force Commander selected, click on the Drop Pod ability icon with the left mouse button. Then click on the area where you want the drop pod to arrive with the left mouse button. 9099430You can quickly select a unit by using the hotkey number associated with it. For instance, the Force Commander is #1; to select him, press the corresponding number on your keyboard. Each squad s hotkey is indicated next to its squad tab on the right side of the screen. 9099431To deploy Tarantula turrets, first click on the Turret global ability icon with the left mouse button, and then click where you want the turret to arrive with the left mouse button. 9099435Select your Units 9099436Move the Camera 9099437Camera Focus 9099438Moving your Units 9099439Attack Enemies 9099440Grenades Ability 9099441Using Cover 9099442Stimulant Kit Supply Drops 9099443Ammo Supply Drops 9099444Wargear Drops 9099445Enemies in Buildings 9099446Squad Behavior 9099447Experience and Leveling Up 9099448Multi-Unit Selection 9099449Infiltrate Ability 9099450Satchel Charge Ability 9099451Squad Leader Revival 9099452Squad Reinforcement 9099453Capture Beacon 9099454Using Stimulant Kits 9099455Suppression 9099456Tactical Advance Ability 9099457Focus Fire Ability 9099458Garrison Buildings 9099459Ungarrison Buildings 9099460Capture Stratagem 9099461Camera Zoom 9099462Jump Ability 9099463Boss Battles 9099464Fall Back 9099465Rally Ability 9099466Drop Pod Ability 9099467Unit Hotkeys 9099468Deploy Tarantula Turrets 9099469Warning The selected Texture Detail level may cause performance and/or visual problems on your system. Are you sure you want to proceed? 9099470Warning The selected Model Quality level may cause performance and/or visual problems on your system. Are you sure you want to proceed? 9099479Warlock 9099502Cluster Mines 9099503Deploy mines at the designated location. Enemy troop proximity triggers the mines. 9099511Destroy Capillary Towers 9099513Mekboy Boss 9099514Basic infantry of feral Orks. 9099515Mek Badzappa 9099516Mek Badzappa 9099517Ork Mekboy 9099518Supply Crates 9099519Located throughout the maps, Supply Crates will drop ammo or stimulant kits when destroyed. Right click the supply crate with any squad selected to attack the object. 9099529+1 to Ranged Combat Discipline 9099530+1 to Stamina Combat Discipline 9099534Immolate 9099535Ignite the ground with promethium dealing damage over time. 9099537Specialist Ammunition 9099538Unlock Abilities - Cyrus can use specialized ammunition with sniper rifles and shotguns. Unlocks High-Explosive Shot (with shotguns) and High-Powered Shot (with sniper rifles). 9099539Abilities Unlocked - Cyrus can use specialized ammunition with sniper rifles and shotguns. He gains High Explosive Shot with shotguns, and High Powered Shot with sniper rifles. 9099541Fire a roiling blast of psychic energy. 9099543Artillery Strike 9099544Call down a barrage from allied Imperial Guard artillery positions. 9099552High-Explosive Shot 9099553Fire an explosive shotgun shell that deals devastating damage, even to armored targets and vehicles. 9099564Destructor 9099565Fire a roiling blast of psychic energy. 9099576Capture the Beacon 9099577Campaign Score %1CAMPAIGNSCOREVALUE% 9099586Designate a single target; it takes increased damage for a short period. 9099589Predator Autocannon 9099590Secure 9099591Contested 9099592Hostile 9099593War Cry 9099594Fill all nearby infantry with vigor, making them briefly invulnerable. 9099596Missions 9099597Mission Intel Bakstabba is vulnerable to melee attacks. 9099598Mission Intel Expect Ork artillery defending Bakstabba. 9099599Suppressive Fire 9099600Maintain sustained bolter fire, suppressing enemy troops. 9099605Nemerian 9099607
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本家のConlang Rescue Projectはこちらhttp //www.frathwiki.com/Conlang_Rescue_Project 進捗 20191230 【X】X~xuxuxi 20191230 【Y】Yahina~Yulami 20191229 【Z】Zadra~Zyem 20191223 【その他】Козеине~Šhāvriti Langmaker.comに掲載されていた言語の一覧 Langmaker.comに掲載されていた言語の一覧A B C D E F G H I J K L M N O P Q R S T U V W X Y Z その他 A `Ayvárith Aawaaniaan Aasti Abakwi Abdegi Abh Achaean Achenu Acian Acunas Adúlad Adûnaic Adam-Man Tongue Adare Adawa Adelic Adin Adjuvilo Advanced English Aegymen Aenonean Aeks Nótrï Nódikem Aeldarspragc Aelya Aeo AEP Aercant Aerdorian Common Elvish Aertran Aéstari Affe Afk Ckoc Bhrpn Afrihili Aganean Agishian Ahlimite Ahua Aikenloeren Ailurin Aimathi Aingeljã Aiola Ajyrkety Akbiekdi Al Bhed Alarian Aldana Alevain Aligian Allinémua AllNoun Almalinian Almaqerin Alpítin Alpha Smart Alphistian Alrusomanz Altllamiac Alurhsa Alwato Alzetjan Amaringa Ambarnic Amelic Americai Speak Amerysk Amja Amman-Iar Amtorian Anaqaen Anas Anawanda Ancallon languages Ancient Language Ancient Language, The Ancient Tongue 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Nunihongo Nuspic Nyofa Nytal Nyucar Nywsasxc O Oðblgshezi Oñuqaxwo Obenzayet Obrenje Occidental Octrin Oda Zginzgala ODODU Odonien Oetadh Ogrese Ok Okaikiar Oktaan Olaetian Old Albic Old Dwarvish Old Hepic Old Hyksos Old Kandar Old Rashurish Old Sindarin Old Skourene Old Sorcery Old Southern Old Toaliralolo Old Tongue O lelic Olgrn mt tlrn Olijad Olvardeth Omnesian Omnial Oneirien Ongaki Onoç Ook! 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Qa Qatama Qat w Qelvietu Qenya Qhalite Qilmanian qosta Qtwyqp Qly Quanafi Quebh Quenya Quya R Rˆtennin Rás Rèaniano Réziko Rêbata Têk Rònic Rúvuk Rachovian Radilu Radomi Rafarid Rahha rakuftzam Ral Ralan Rami Ranamemi Rap Lin Rie Rasafa Rashoarai Rav Zarruvo Ravenloftish Raxanaoka Rayatako Reñim Regelluga Regimonti Rejistanian Reman Renqila Retehitu Retfon Rhan Rhean Rhyllan Rigavie Sutanio Riismo Rikchik Rinya Risan Rithian Rivaansa Rivertongue Ro Rockshine Rodlox s Unnamed Conlang Rokbeigalmki Romana Romanze Standar Romanice Romanico Romanid Romanova Romula Romulan Ronnes Rootian English Rosakeat Roseticon Roxhai Rrldha Runda Runig Rusakui Ryghelet R yihdd S Saakha Saevian Safo Sainik Saiwosh Saiyan Sakao Sakatda Ka Kadomo Salab Salanjan Salveto Sambahsa-mundialect Samran San Corrado Langue Sap e o Saphah Saprutum Sapuho Dejeru Sarbleski Sarga Sarjan Sarkelean Sarminath SASXSEK Sathir Satirocitan Satritain Saturnian Saurian Scallin Scd ooķo Sea Elvish SedoNeural Seduk Seimi Sekponh Selinki lynd SeMpaiton Senáre Sen esepera Senelhian Senjecas Senu Yivokuchi Serasraes Sermo Seversk Sevorian Seyekoneth Sfaha Shadebu Shaelic Shaja Shaleyan Shan Shaquelingua Sharioléh Shas Sid Sheli Shemdaoli Sheng Shilgne S drawkab C navdair Shinoarnii Shkanshej Shkylinda Shoa Shondan Shotali Sialy Sidanjala Sidonian Signuno Siidmak Silarg Silindion Simlish Simpekso Simpenga Simpla SIMPLE Simplo Sinampaiton Sindarin Sinnish Sintí Sitarwelas Skandinaviska Skerre Slavëni Slavido Slavisk Slensk Slezan Slovianski SLOVIO Slvanjek S nôke Socialese Sohlob Solresol Somerish Somish Sona Sorgalo Sotonok South-East Dekavurian Speedtalk Speedwords Spelin Spet Spocanian Spokil Sraelisk Sreihet Sslass Stālāg Standard Guaranian Star Trek languages Stitch Words Straifpin r Streich Strelwidhan Streykan Strom Sturnan Suhaswesi Sulekhï Suma Sunset Elvish (Pinuidan) Suoníppomí Surian Susachi Sûsh Svargó Swa-di Sydvetlish Syldavian Sylvyn Syriculaen Szkev Szodusian Szonica T Tá à p u Tïsjelán Ta Pémish Shprochna Ta Ti Taajistani Taeisan Languages Taelons Tailanca Taki Talarian Talcas Tal-eglar Talhata Talossan Talumena Tamarian Tan Tyls Tanach-a Shile Taneraic Tantorin Tarine Tarnese Tarnif Tarsyanian Taruven Tasratal Tatari Faran Tatsique Tavo Tavorian Tazhai Tazhi Teaakitâukŗŗkuaaŀæ Tech Telarian Telem Telerin Telpuilkoc Telvo Telyana Temenia Tenctonese Teonaht Tepa Terpish Terran Terrasihla Tesawa Tev Meckian Tevric Texperanto Tharan Tharindil Thauliralau Triyk Thenqol Thequm Thereskeya Thh tmaa Thiazic Tho-Kyi Thosk Thyllymas Ticelin Tiemish Tigerian Tikasako Tilya tinico Tinxirean Tirelat Tja-tsan Tjelwu T Kaia Tlön languages Toaliralolo languages Tokana Toki Pona Toki IO Tolte Toma Heylm Tomato Tominian Tomoulini Ganmaa Toolan Topong Torrin TRAN Transcendent Algebra Transitional English Tren Trentish Trill Triparian Triparik TrQal Trurian Tsalu Tsolyáni Tsuhon Tsumhetyan Tudahe Tukbeyo Tulari Tulinx Tundrian Tunu Tur Tutonish Tvern El Tydash Tyl Sjok Tymat Tymru U Ubbi Dubbi UberLingua Uchunata Udraþ Ufójú Uhli Ukhik Ukunida Ulla Ummo UMO Umod Unas Ungil Uni Mar UNI Unideo Unilingua Unipix Unish Unitario Universal Character Universal Cipher Language Universal Networking Language Universal Translation Language Universal Universala Lingva Kodo Universalglot Un ky ok Unnamed Conlang Unstränng Urdis Uropi Utésalañé Uusisuom uuteib eafeis V Vâradei Vônánà Völkerverkehrssprache Vabungula Vadhawian Vaior Valarin Valavya Valdiss Vallés Valmelind Valois Vamperr Var aq Vardhastani Varro Vash Vassic Vayaun Ve Segelm A Laighödhét Vedane Vedejasian Veltish Veltsin Vemiesiire Vendi Venyárin Verdurian Verlan Verse Viatainese Vidnasa Vihal Viikqnnosf Viku Vilani Vinlandic Virgoranto Visemese Deafese Visemese Vixen Vling VOA Special English Vogu Vogukadanë Voidä Voksigid Volapük Revised Volapük Volsteru Von Morath Pasigraphy Vong Voorish Vorlin Vosh Voynich Vozgian Vranian Vulcan Vuyamu Vystoulor W Waba Waldzell Conlang Wamen Wapadja Warhammer Dwarven Wasabi Wasaqalu Watakassí WDFDspeak (Ostopian) Web Language Wede i Wenðes Wenedyk Wessisc Western Zein Westron Wilawossian Wilkins Analytical Language WittyWordWork Woznackh Wu Bîrh æpæn X Xéniara X Xail Xap II Xapqt Xara xathmel Xella Xeta Xianese Xliponian Xronari Xt! xuxuxi Y Yäwurenyi Yahina Yathor Yeaji Yeishan Yeledumel Thanusil Yemls Yen Yerti Yf Rgalin Ygyde Yihhian Yiirabarhi Yil Yinglish Y-irril Yisian Yivrian Ylhäällä Yorlakesian (Mok yorlak ol) Ypsìlònsk Ystheron Yudrûskd Yuan Yulami Z Zadra Zadri Zan Zandarian Zanith Zanshu Zarhian Zájntál Zaynktooks Zdekkite Zegzolt Zelónog Zelknaym Zengo Zeonic Zevino shoma Zhakish Zharranh Zhong Ying Zhyler Zim Ziotaki Zireenka Zjivalian Zoggian Zoinx Zravel Zsäszyczøg Zûnthåmê Zurbian Zurvár Zusayan Zwumgei Zyem その他 Козеине €aL Euro.Aux.Lang. 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Code Geass 17. Knight The young Britannian Lelouch is faced with a choice between two divergent paths One leads to the past, in a quest to find his mother s enemies. The other way takes him to the future, where he will create a world in which his little sister Nunnally can live happily. Only Lelouch can choose which direction he will go. Will he follow the path that ends in destruction of the world, or will he travel the road to building a bright new one? STAGE 17 KNIGHT Suzaku... I finally understand. You... Suzaku, what Mao said... Did you do it? Did you kill your own father? I see. It s not just your secret, is it? Lelouch, I... Kirihara -- I think that was the old man s name. He claimed that Prime Minister Genbu Kururugi killed himself in order to stop all of those in his cabinet who called for do-or-die resistance. The story was a necessary one, for Japan and Britannia. Thank you for that. Frankly, he s at odds with himself because he used to be different. He never placed any importance on another person. It was tough enough for me to kill my half-brother. If Suzaku killed his father when he was only ten years old, he s been carrying that burden around all these years? C mon, Lelouch, quit moving around, will ya?! O--oh, sorry guys. No, your sight line was lower. Like this? No. Too far, a little higher! Good? Now your expression s totally different from when we started! This was like this, that went kinda like that, and this was here! There! That s not how he was! I liked the frowny face more! C mon, everyone! I prefer him looking clueless! Shirley, don t we have math for first period? Don t you remember, it s Art Week. Prince Clovis had declared that. We will open Art Week with the dedication of the Clovis Memorial Museum of Art. You, Princess Euphemia, will select the first place winner from among these submitted works. Oh, this one s nice! I particularly like this painting. It s regrettable that our investigation revealed that the artist happens to be one-quarter Eleven. Perhaps it shouldn t have been displayed here in the first place then. Well, it s a delicate balance with our public. Anyway, take a look at that painting right there. It was painted by the son of Marquess Nicolai. Octopus hot dogs... Hmm, that girl... Excuse me. Hmm?! No, these aren t what you think! We have visitors. They also have an introduction from Kyoto. You re the... Four Holy Swords. I ll get straight to the point here we ve come to you today to ask for your help. How do you mean? Lt. Col. Tohdoh has been apprehended. He sacrificed himself so that we could escape. I see. We ll help them. You sure? The Black Knights fight for the cause of justice. There s nothing odd about that. We ll use assembly method B-13. Take the section Knightmares via course 18. You can have Diethard handle it. Also alert those who are to rendezvous with us. Sorry I didn t meet with the Chinese Federation. Don t worry about it. I ve revised all our plans with them. Making any chances in your usefulness to me will only hinder the plan. Besides, two chess pieces I ve been wanting will be mine today. And with any luck, a third... Today, Kyoshiro Tohdoh will be executed. I won t be present for that now that the Japan Liberation Front is defunct. Right. No, wait. Let him handle the execution. Viceroy! Sorry to summon you like this. How s everything at the museum? The dedication is later on. Of greater importance though, the N.A.C. reported there was unrest in Ishikawa. Probably backed by the E.U. or the Chinese Federation. And there have also been sightings of Gun-Rus. (ガン・ルゥ 鋼髏 Gang Lou) Still, it s our chance to bring Hokuriku under control. I ll leave Darlton here while I m gone. If anything happens, consult him. Also, concerning what we spoke of earlier... You may choose any of them to be your knight. They re all excellent soldiers from respected families. Yes, the pond does freeze solid in the winter. Although Big Brother scolded me once when he caught me skating on it. We had a pond too at the Kururugi Shrine. It was small, but I used to catch zarigani... I--I mean, crawdads, all the time. You would catch crawdads? How? It s simple -- you just tie a string to a frog s back leg. Huh? Frog? As in those things that sit on lily pads and go croak? Yeah, but in Japanese they go "kero-kero, kero-kero." Huh? Kero? Yup. Kero-kero! If things continue at this pace and keep proceeding according to plan, I won t be able to stay with Nunnally any longer. That affair with Mao also drove home the fact that I need someone to protect my little sister. Whoever that person will be, if Nunnally is the one who gives him a reason to live, then... L--Lelouch? I need to... tell you-- Suzaku! Lloyd says it s urgent! Who s that? She s a soldier. Friends of yours? Yes. I m sorry, but I need to pull Suzaku away from you for a while. Uh, but I m... Don t worry. I told you it s all right. That guy isn t going to come back here. Right. See you then. Please come again, Suzaku. I will. Suzaku! Huh? When you return, there s something that I want to discuss. It s an important matter. Uh-oh. I m nervous. I ll talk to you when I get back. Well, it seems that Suzaku s really important to them. I m glad. Nunnally... you seem fond of Suzaku. Am I right? I adore him. But of course, I love you more than anyone, Lelouch. I see. Shirley, I m gonna go on ahead. Oh, just wait up, will you? Oh, great... Hm? Sub-Viceroy, Is it true that no Eleven companies were used in the construction of this museum? W--well, with regard to that question, I-- We re looking into it right now, so we have no answer at this time. Idiot! Why bother asking Princess Euphemia about politics?! Keriman from Interstate. Your Highness, there have been rumors lately that you re close to choosing your knight. Uh, um, a knight. Yes, well, you see, I m-- Ladies and gentlemen, we ask that you please limit your questions to those concerning the museum only. I told you not to bunch up all the hydro lines in one place! That s why I said it was different from a Burai! Are you sure it s a good idea to throw in with the Black Knights? Can you think of any other way to rescue Col. Tohdoh? There s also what Kyoto said, that they d lend us the new models. Still, their principles seem to be somewhat off. We re not ethnocentric, but after all, you already know that. We can worry about the details after we ve rescued the colonel. I understand. But no matter where Tohdoh may be, it s the place I belong. Look, just stuff em in and close the lid for crying out loud! It s almost time to move out! Take your time and treat it with the utmost care! It was far more fragile than any of you when I gave birth to it! Huh?! Who the hell are you?! I am its mother! You arrived on time. Are you Zero? It s a pleasure. I ve heard a lot of things about you. The pleasure is all mine, Rakshata. I ve been reading about you on the net for some time now. You have? The articles relating to medical cybernetics. I do hate talking about the past. Anyway, here. Hm? A souvenir from Kyoto. Excuse me, is this really going to improve the interfacing system? No, of course not. Huh?! It s going to improve your life expectancy. I just heard they changed your executioner. It s going to be Warrant Officer Suzaku Kururugi. You ought to be glad it s someone you know. What? You mean my signature again? Even though Princess Cornelia ordered this, there are still some formalities to be followed. A change of executioner is the most exceptional circumstances. What was that?! What happened?! Good. Now we re free of hellish paperwork. Colonel, we re coming to save you! These Gekkas are awesome! Way superior to the Burais! Yeah, you got that right! Hmm... You think the sub-weaponry s linkage isn t tight enough? No, however I suspect it might be the line. I m reading a 0.7 variance to specs. Obviously those old codgers in Kyoto need to supply us with better parts. Hmm? My superiors have just ordered that you be unofficially executed before you re busted out of here. Any last words? It s a life I gave up once before. It s worth nothing. In that case, I ll claim your life for myself! What the?! Zero. Kyoshiro Tohdoh, the only Japanese who, seven years ago, brought the mighty Britannian forces to their knees in defeat. You mean Itsukushima? You want me to perform a miracle for you as well? That was no miracle. It ended in victory because it was based on excellent intelligence work! That s why I want you. I pledged my loyalty to Gen. Katase. Now that he s dead, I wish to die too. Don t be a coward! What?! You must take responsibility! Responsibility for the miracle that you made! The Area 11 s resistance movement is more intense than that of any other Area because Japan surrendered before exhausting all of its military strength. You failed to continue the great hope known as the Miracle of Itsukushima! You re saying it s my fault? Yes. People grasp at illusions because they re desperate for miracles. Why else has there been such rampant use of Refrain? You must endeavor! To the bitter end beyond all that s decent, and then you can die! Till the name of Tohdoh the Miracle has grown ragged and tattered! You re telling me that the Japanese people can t accept their defeat until then? Till now they had to accept it. However, now that I m here there s hope because I can likely turn their dreams into reality. Heh... And now for the highlight of today s events, Princess Euphemia will select the grand prize winner. The work upon which you place this flower will be deemed the winner, Your Highness. Colonel! Welcome back, Col. Tohdoh! Thank you. You ve all worked so hard for this. No effort at all, sir. Cooperate with Zero! Eliminate the remaining forces here! Roger! Now all the tasks at hand have been cleared, and Nunnally s knight has already been chosen. That leaves only-- Damn! What s he doing here?! Well, how convenient -- the one problem left to contend with has come here on his own. Please, Your Highness. It s time for you to decide. We can t wait any longer. I know, but I... But I... Hello? Escaped? They re skilled fighters. Oh, my... Aren t those new enemy models amazing? However, Ms. Cécile... Yes? In hindsight, it s certainly quite fortunate that the Lancelot s trailer is our primary means of transport. No, it s because you spent our entire budget on the Lancelot itself. That s hindsight. That s it? The white Knightmare that s given such trouble to Zero? Huh? Yeah. Hmm... That s crazy! One against seven? But that Lancelot Knightmare is holding its own! Whoa, it dodged it! Wow, and again! You show em, White Knight! Listen, send in everything we ve got. Then support Kururugi, and make him report that we re wiping out the terrorists. Zero, do you have any data available on this unit? Possibly. However, I want you to do exactly as I say. Ah, very well. I ll defer to you in this. All units, give him distance! Its speed and maneuverability are truly astonishing. Nevertheless... Its movements follow a predictable pattern! Its initial attack is always straight on! It never feints that first move! Once you dodge that attack, he immediately moves to avoid your offensive! Check the data I m sending you! S-5-7! Hey. He s really doing it. Right! So now the next move he makes will be... falling back to the rear! Coordinates X-2-3! And with that... check! I know this! Who dares to anticipate my moves? No matter. Damn it! He doesn t have an ejection block on it! What? You mean we didn t install one?! No way... Is that really you... Suzaku?! Wha--?! Huh?! Zero, what now?! Give us our next instructions! Zero! All this time it was him...? Suzaku...! Hey, isn t that?! That s Suzaku Kururugi! The one accused of killing Prince Clovis?! That s enough! Turn off the monitor, now! Wait, please! What?! I d like to watch it to the end! Good, I can still pilot! Do not do this, Suzaku! Col. Tohdoh! So then... you wanna live more than you wanna follow your own principles?! Do I disappoint you? Very well, then keep to your schedule and execute me! But why...? Why are you there... You can t be because you... have to be by Nunnally s side! What s wrong?! That s the reason you re here, isn t it?! You have become a cowardly boy who s afraid of altering the status quo! Denying everything in our society is pointless! Once I make them trust me, I ll have the power to change it! You re serious?! I m dead serious! Then you must continue down that path! Regardless whether you win or lose, you will achieve nothing unless you re prepared to sacrifice everything! And that goes for countries as well as individuals! Right! Zero, do we do?! Capture him, or--? Zero! We re destroying the white Knightmare! Got that? Wait for Zero s orders! We re not waiting! Capt. Senba, take Spinning Life or Death Formation! Roger! Don t do it! No, wait! Stand down! Don t worry! It s a synchronized four-way attack! He ll never dodge it! Mmm, Kururugi, release the harken booster quickly! The password s my favorite food! It can t--! No way! Huh?! Are you okay? Interesting fighting style he uses! This time, Asahina, circle around to the left! Stop it! Zero?! We ve done enough fighting for now. We ve achieved our objective here. Use escape route 3! Withdraw immediately! An unwinnable battle s not the same as a lost battle. You seem to be very aware of that, Zero. Wait! Now releasing chaff smoke! Look, they re running! He fought them off?! The Black Knights?! Suzaku... well done. Damned traitor! Why won t he follow them?! Cuz they re Elevens, like him. Of course! I thought one against seven was a bit much to swallow. Princess Euphemia? All of you! I ll now answer the question you asked me earlier! You had inquired as to whom I would select to serve as my knight, correct? The knight I had chosen will be the young man you see before you Warrant Officer Suzaku Kururugi! Tohdoh, I--I m your... I am your foe! Hey, isn t Zero coming out? No. I called him, but he won t answer. What s wrong? Suzaku Kururugi... is he my enemy? The man who I intended to be Nunnally s protector is now Euphemia s knight. The Black Knights stand ready for battle, but am I ready for this? Must I carry on regardless? So that I can reshape the world into what I want it to be.
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/* MediaWiki monobook style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) * Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /** * Stylesheet for screen/projection.All rules not marked media-specific are * shared with handheld.css and should be updated in tandem.The rules can t * be in the same file because old browsers like IE5 won t obey @media rules. * * Rules that are screen/projection-specific are marked with commented-out * @media rules and indentation. */ /** * Customized by @wiki 2007/03/30 */ /** サイトのロゴを変更する場合は、以下のURLを変更したい画像のURLに変更してください。 画像のサイズは縦横135px程度にするときれいに表示できます。 画像サイズを変更したい場合、以下の数箇所の画像の高さの指定も変更しないと表示が崩れる場合があります。 / #site_logo #atwiki jp-bg1 { background top center url(http //img.atwiki.com/image/029m/header135.png) no-repeat; left 0; height 150px; width 230px; overflow visible; margin 5px; } #atwiki jp-bg1 span, #atwiki jp-bg1 a, #atwiki jp-bg1 a hover { display block; width 100%; background-position 35% 50% !important; text-decoration none; } #atwiki jp-bg1 span{ background-repeat no-repeat; } #leftwrapper #atwiki jp-bg1 h1{ color #686a67; text-align center; padding 0; border none; } #atwiki jp-bg1 a{ padding-top 110px; text-decoration none; color #686a67; font-size 16px; font-weight bold; } /* @media screen, projection { */ #column-content { width 100%; float right; margin 0 0 .6em -12.2em; padding 0; } #wiki_content { margin 1.4em 0 0 12.2em; padding 0 1em 1.5em 1em; z-index 2; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / /* the left column width is specified in class #menubar */ /* Font size We take advantage of keyword scaling- browsers won t go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / body { font x-small sans-serif; /* / background #f9f9f9 url(http //img.atwiki.com/image/029m/headbg.jpg) 0 0 no-repeat; color black; margin 0; padding 0; } /* scale back up to a sane default */ #container .visualClear { clear both; } /* general styles */ table { font-size 100%; color black; /* we don t want the bottom borders of h2 s to be visible through floated tables */ background-color white; } a { text-decoration none; color #002bb8; background none; } a visited { color #5a3696; } a active { color #faa700; } a hover { text-decoration underline; } a.stub { color #772233; } a.new, #p-personal a.new { color #ba0000; } a.new visited, #p-personal a.new visited { color #a55858; } img { border none; vertical-align middle; } /* @media screen, projection { */ p { margin .4em 0 .5em 0; line-height 1.5em; } /* } */ p img { margin 0; } hr { height 1px; color #aaa; background-color #aaa; border 0; margin .2em 0 .2em 0; } h1, h2, h3, h4, h5, h6 { color black; background none; font-weight normal; margin 0; padding-top .5em; padding-bottom .17em; border-bottom 1px solid #aaa; } h1 { font-size 188%; } h1 .editsection { font-size 53%; } h2 { font-size 150%; } h2 .editsection { font-size 67%; } h3, h4, h5, h6 { border-bottom none; font-weight bold; } h3 { font-size 132%; } h3 .editsection { font-size 76%; font-weight normal; } h4 { font-size 116%; } h4 .editsection { font-size 86%; font-weight normal; } h5 { font-size 100%; } h5 .editsection { font-weight normal; } h6 { font-size 80%;} h6 .editsection { font-size 125%; font-weight normal; } .editsection { float right; margin-left 5px; } ul { line-height 1.5em; list-style-type square; margin .3em 0 0 1.5em; padding 0; list-style-image url(bullet.gif); } ol { line-height 1.5em; margin .3em 0 0 3.2em; padding 0; list-style-image none; } li { margin-bottom .1em; } dt { font-weight bold; margin-bottom .1em; } dl { margin-top .2em; margin-bottom .5em; } dd { line-height 1.5em; margin-left 2em; margin-bottom .1em; } fieldset { border 1px solid #2f6fab; margin 1em 0 1em 0; padding 0 1em 1em; line-height 1.5em; } legend { padding .5em; font-size 95%; } form { border none; margin 0; } textarea { width 100%; padding .1em; } input.historysubmit { padding 0 .3em .3em .3em !important; font-size 94%; cursor pointer; height 1.7em !important; margin-left 1.6em; } select { vertical-align top; } abbr, acronym, .explain { border-bottom 1px dotted black; color black; background none; cursor help; } q { font-family Times, "Times New Roman", serif; font-style italic; } /* disabled for now blockquote { font-family Times, "Times New Roman", serif; font-style italic; }*/ blockquote{ border-left 3px #ccc solid; margin-left 10px; padding-left 10px; } code { background-color #f9f9f9; } pre { padding 1em; border 1px dashed #2f6fab; color black; background-color #f9f9f9; line-height 1.1em; } /* the main content area / /* @media screen, projection { */ #siteSub { display none; } #jump-to-nav { display none; } /* } */ #contentSub , #contentSub2 { font-size 84%; line-height 1.2em; margin 0 0 1.4em 1em; color #7d7d7d; width auto; } span.subpages { display block; } /* Some space under the headers in the content area */ MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / h1, #contents h2 { margin-bottom .6em; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / h3, #contents h4, #contents h5 { margin-bottom .3em; } .firstHeading { margin-bottom .1em; } /* user notification thing */ .usermessage { background-color #ffce7b; border 1px solid #ffa500; color black; font-weight bold; margin 2em 0 1em; padding .5em 1em; vertical-align middle; } #siteNotice #siteNotice p { margin 0; padding 0; } .error { color red; font-size larger; } .errorbox, .successbox { font-size larger; border 2px solid; padding .5em 1em; float left; margin-bottom 2em; color #000; } .errorbox { border-color red; background-color #fff2f2; } .successbox { border-color green; background-color #dfd; } .errorbox h2, .successbox h2 { font-size 1em; font-weight bold; display inline; margin 0 .5em 0 0; border none; } #catlinks /* currently unused, intended to be used by a metadata box in the bottom-right corner of the content area */ .documentDescription { /* The summary text describing the document */ font-weight bold; display block; margin 1em 0; line-height 1.5em; } .documentByLine { text-align right; font-size 90%; clear both; font-weight normal; color #76797c; } /* emulate center */ .center { width 100%; text-align center; } .center * { margin-left auto; margin-right auto; } /* small for tables and similar */ .small, .small * { font-size 94%; } table.small { font-size 100%; } /* content styles / #toc , .toc, .mw-warning { border 1px solid #aaa; background-color #f9f9f9; padding 5px; font-size 95%; } #toc h2, .toc h2 { display inline; border none; padding 0; font-size 100%; font-weight bold; } #toc #toctitle , .toc #toctitle, #toc .toctitle, .toc .toctitle { text-align center; } #toc ul, .toc ul { list-style-type none; list-style-image none; margin-left 0; padding-left 0; text-align left; } #toc ul ul, .toc ul ul { margin 0 0 0 2em; } #toc .toctoggle, .toc .toctoggle { font-size 94%; } .mw-warning { margin-left 50px; margin-right 50px; text-align center; } /* images */ div.floatright, table.floatright { clear right; float right; position relative; margin 0 0 .5em .5em; border 0; /* border .5em solid white; border-width .5em 0 .8em 1.4em; / } div.floatright p { font-style italic; } div.floatleft, table.floatleft { float left; clear left; position relative; margin 0 .5em .5em 0; border 0; /* margin .3em .5em .5em 0; border .5em solid white; border-width .5em 1.4em .8em 0; / } div.floatleft p { font-style italic; } /* thumbnails */ div.thumb { margin-bottom .5em; border-style solid; border-color white; width auto; } div.thumbinner { border 1px solid #ccc; padding 3px !important; background-color #f9f9f9; font-size 94%; text-align center; overflow hidden; } html .thumbimage { border 1px solid #ccc; } html .thumbcaption { border none; text-align left; line-height 1.4em; padding 3px !important; font-size 94%; } div.magnify { float right; border none !important; background none !important; } div.magnify a, div.magnify img { display block; border none !important; background none !important; } div.tright { clear right; float right; border-width .5em 0 .8em 1.4em; } div.tleft { float left; clear left; margin-right .5em; border-width .5em 1.4em .8em 0; } .hiddenStructure { display none; speak none; } img.tex { vertical-align middle; } span.texhtml { font-family serif; } /* Have a checkered background on images on the description pages and in galleries to make transparency visible / #file img, .gallerybox .thumb img { background url(Checker-16x16.png) repeat; } /* classes for special content elements like town boxes intended to be referenced directly from the wiki src / /* User styles / /* table standards */ table.rimage { float right; position relative; margin-left 1em; margin-bottom 1em; text-align center; } .toccolours { border 1px solid #aaa; background-color #f9f9f9; padding 5px; font-size 95%; } div.townBox { position relative; float right; background white; margin-left 1em; border 1px solid gray; padding .3em; width 200px; overflow hidden; clear right; } div.townBox dl { padding 0; margin 0 0 .3em; font-size 96%; } div.townBox dl dt { background none; margin .4em 0 0; } div.townBox dl dd { margin .1em 0 0 1.1em; background-color #f3f3f3; } /* edit views etc / .special li { line-height 1.4em; margin 0; padding 0; } /* Page history styling */ /* the auto-generated edit comments */ .autocomment { color gray; } #pagehistory span.user { margin-left 1.4em; margin-right .4em; } #pagehistory span.minor { font-weight bold; } #pagehistory li { border 1px solid white; } #pagehistory li.selected { background-color #f9f9f9; border 1px dashed #aaa; } /* Diff rendering / table.diff, td.diff-otitle, td.diff-ntitle { background-color white; } td.diff-addedline { background #cfc; font-size smaller; } td.diff-deletedline { background #ffa; font-size smaller; } td.diff-context { background #eee; font-size smaller; } .diffchange { color red; font-weight bold; text-decoration none; } /* keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn t like it when validating as css2 / MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external, MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a[href ^="gopher //"] { background url(external.png) center right no-repeat; padding-right 13px; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a[href ^="https //"], .link-https { background url(lock_icon.gif) center right no-repeat; padding-right 16px; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a[href ^="mailto "], .link-mailto { background url(mail_icon.gif) center right no-repeat; padding-right 18px; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a[href ^="news //"] { background url(news_icon.png) center right no-repeat; padding-right 18px; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a[href ^="ftp //"], .link-ftp { background url(file_icon.gif) center right no-repeat; padding-right 18px; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a[href ^="irc //"], .link-irc { background url(discussionitem_icon.gif) center right no-repeat; padding-right 18px; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".ogg"], #contents a.external[href $=".OGG"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".mid"], #contents a.external[href $=".MID"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".midi"], #contents a.external[href $=".MIDI"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".mp3"], #contents a.external[href $=".MP3"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".wav"], #contents a.external[href $=".WAV"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".wma"], #contents a.external[href $=".WMA"], .link-audio { background url("audio.png") center right no-repeat; padding-right 13px; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".ogm"], #contents a.external[href $=".OGM"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".avi"], #contents a.external[href $=".AVI"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".mpeg"], #contents a.external[href $=".MPEG"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".mpg"], #contents a.external[href $=".MPG"], .link-video { background url("video.png") center right no-repeat; padding-right 13px; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href $=".pdf"], #contents a.external[href $=".PDF"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href *=".pdf#"], #contents a.external[href *=".PDF#"], MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external[href *=".pdf?"], #contents a.external[href *=".PDF?"], .link-document { background url("document.png") center right no-repeat; padding-right 12px; } /* disable interwiki styling */ MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.extiw, MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.extiw active { color #36b; background none; padding 0; } MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / a.external { color #36b; } /* this can be used in the content area to switch off special external link styling */ MediaWiki 'monobook' style sheet for CSS2-capable browsers. Copyright Gabriel Wicke - http //wikidev.net/ License GPL (http //www.gnu.org/copyleft/gpl.html) *Loosely based on http //www.positioniseverything.net/ordered-floats.html by Big John and the Plone 2.0 styles, see http //plone.org/ (Alexander Limi,Joe Geldart Tom Croucher, Michael Zeltner and Geir Bakholt) All you guys rock ) / /We take advantage of keyword scaling- browsers won't go below 9px More at http //www.w3.org/2003/07/30-font-size http //style.cleverchimp.com/font_size_intervals/altintervals.html / /the main content area / .center *content styles / / / /classes for special content elements like town boxes intended to be referenced directly from the wiki src /User styles /edit views etc /Diff rendering /keep the whitespace in front of the ^=, hides rule from konqueror this is css3, the validator doesn't like it when validating as css2 /Structural Elements /general portlet styles (elements in the quickbar) /Logo properties /the navigation portlet /Search portlet /the remaining portlets /footer / html #footer margin-top 0; html #column-content html div.editsection font-size smaller; html #column-content html #leftwrapper html #footer / / .plainlinks a { background none !important; padding 0 !important; } /* Structural Elements / /* general portlet styles (elements in the quickbar) / #menubar #menubar h4 { font-size 95%; font-weight normal; white-space nowrap; } #menubar h5 { background transparent; padding 0 1em 0 .5em; display inline; height 1em; text-transform lowercase; font-size 91%; font-weight normal; white-space nowrap; } #menubar h6 { background #ffae2e; border 1px solid #2f6fab; border-style solid solid none solid; padding 0 1em 0 1em; text-transform lowercase; display block; font-size 1em; height 1.2em; font-weight normal; white-space nowrap; } #menubar h1, #menubar h2, #menubar h3, #menubar h4 { margin 0; padding 0; } #menubar ul { line-height 1.5em; list-style-type square; list-style-image url(bullet.gif); font-size 95%; } #menubar li { padding 0; margin 0; } /* Logo properties / /* @media screen, projection { */ #atwiki-jp-bg1 h5 { display none; } /* } */ /* the navigation portlet / /* @media screen, projection { */ #p-navigation { position relative; z-index 3; } #p-navigation a { display block; } #p-navigation li.active a, #p-navigation li.active a hover { display inline; } /* } */ #p navigation .pBody { padding-right 0; } #p navigation li.active a, #p-navigation li.active a hover { text-decoration none; font-weight bold; } /* Search portlet / /* @media screen, projection { */ #p-search { position relative; z-index 3; } /* } */ input.searchButton { margin-top 1px; font-size 95%; } #searchGoButton #searchInput #p search .pBody { padding .5em .4em .4em .4em; text-align center; } /* the remaining portlets / /* @media screen, projection { */ #p-tbx, #p-lang { position relative; z-index 3; } /* } */ /* TODO #t-iscite is only used by the Cite extension, come up with some * system which allows extensions to add to this file on the fly */ plugin_t is not found. please feed back @wiki. ispermalink, #t-iscite { color #999; } /* footer / #footer #footer li { display inline; margin 0 1.3em; } #f poweredbyico, #f-copyrightico { margin 0 8px; position relative; top -2px; /* Bump it up just a tad */ } #f poweredbyico { float right; height 1%; } #f copyrightico { float left; height 1%; } /* js pref toc */ #preftoc #preftoc li { background-color #f0f0f0; color #000; } /* @media screen, projection { */ #preftoc li { margin 1px -2px 1px 2px; float left; padding 2px 0 3px 0; border 1px solid #fff; border-right-color #716f64; border-bottom 0; position relative; white-space nowrap; list-style-type none; list-style-image none; z-index 3; } /* } */ #preftoc li.selected { font-weight bold; background-color #f9f9f9; border 1px solid #aaa; border-bottom none; cursor default; top 1px; padding-top 2px; margin-right -3px; } #preftoc li.selected { top 2px; } #preftoc a, #preftoc a active { display block; color #000; padding 0 .7em; position relative; text-decoration none; } #preftoc li.selected a { cursor default; text-decoration none; } #prefcontrol #preferences .prefsection { border none; padding 0; margin 0; } .prefsection fieldset { border 1px solid #aaa; float left; margin-right 2em; } .prefsection legend { font-weight bold; } .prefsection table, .prefsection legend { background-color #F9F9F9; } /* @media screen, projection { */ .mainLegend { display none; } /* } */ div.prefsectiontip { font-size 95%; margin-top 0; background-color #FFC1C1; padding .2em .7em; clear both; } .btnSavePrefs { font-weight bold; padding-left .3em; padding-right .3em; } .preferences-login { clear both; margin-bottom 1.5em; } .prefcache { font-size 90%; margin-top 2em; } div#userloginForm form, div#userlogin form#userlogin2 { margin 0 3em 1em 0; border 1px solid #aaa; clear both; padding 1.5em 2em; background-color #f9f9f9; float left; } div#userloginForm table, div#userlogin form#userlogin2 table { background-color #f9f9f9; } div#userloginForm h2, div#userlogin form#userlogin2 h2 { padding-top 0; } div#userlogin .captcha { border 1px solid #bbb; padding 1.5em 2em; width 400px; background-color white; } #userloginprompt , #languagelinks { font-size 85%; } #login sectiontip { font-size 85%; line-height 1.2; padding-top 2em; } #userlogin .loginText, #userlogin .loginPassword { width 12em; } #userloginlink a, #wpLoginattempt, #wpCreateaccount { font-weight bold; } /* @media screen, projection { */ /* ** IE/Mac fixes, hope to find a validating way to move this ** to a separate stylesheet. This would work but doesn t validate ** @import("IEMacFixes.css"); */ /* tabs border on the a, not the div */ * html #p-cactions li { border none; } * html #p-cactions li a { border 1px solid #aaa; border-bottom none; } * html #p-cactions li.selected a { border-color #fabd23; } /* footer icons need a fixed width */ * html #f-poweredbyico, * html #f-copyrightico { width 88px; } * html #contents, * html #contents pre { overflow-x auto; width 100%; padding-bottom 25px; } /* } */ /* more IE fixes */ /* float/negative margin brokenness */ html #footer {margin-top 0;} html #column-content { display inline; margin-bottom 0; } html div.editsection { font-size smaller; } #pagehistory li.selected { position relative; } /* Mac IE 5.0 fix; floated content turns invisible */ html #column-content { float none; } html #leftwrapper { position absolute; left 0; top 0; } html #footer { margin-left 13.2em; } .redirectText { font-size 150%; margin 5px; } .printfooter { /*display none;*/ } .not-patrolled { background-color #ffa; } div.patrollink { font-size 75%; text-align right; } span.newpage, span.minor, span.searchmatch, span.bot { font-weight bold; } span.unpatrolled { font-weight bold; color red; } span.searchmatch { color red; } .sharedUploadNotice { font-style italic; } span.updatedmarker { color black; background-color #0f0; } #wikibody table { border 1px solid #ccc; margin 2px; padding 2px; background-color white; } #wikibody table tr { vertical-align top; } #wikibody table td { vertical-align top; background-color #f9f9f9; border solid 2px white; } /* Keep this temporarily so that cached pages will display right */ #wikibody table td.galleryheader { text-align center; font-weight bold; } #wikibody table caption { font-weight bold; } div.gallerybox { margin 2px; } div.gallerybox div.thumb { text-align center; border 1px solid #ccc; margin 2px; } div.gallerytext { font-size 94%; padding 2px 4px; } span.comment { font-style italic; } span.changedby { font-size 95%; } .previewnote { text-indent 3em; color #c00; border-bottom 1px solid #aaa; padding-bottom 1em; margin-bottom 1em; } .previewnote p { margin 0; padding 0; } .editExternally { border 1px solid gray; background-color #ffffff; padding 3px; margin-top 0.5em; float left; font-size small; text-align center; } .editExternallyHelp { font-style italic; color gray; } li span.deleted, span.history-deleted { text-decoration line-through; color #888; font-style italic; } .toggle { margin-left 2em; text-indent -2em; } /* Classes for EXIF data display */ table.mw_metadata { font-size 0.8em; margin-left 0.5em; margin-bottom 0.5em; width 300px; } table.mw_metadata caption { font-weight bold; } table.mw_metadata th { font-weight normal; } table.mw_metadata td { padding 0.1em; } table.mw_metadata { border none; border-collapse collapse; } table.mw_metadata td, table.mw_metadata th { text-align center; border 1px solid #aaaaaa; padding-left 0.1em; padding-right 0.1em; } table.mw_metadata th { background-color #f9f9f9; } table.mw_metadata td { background-color #fcfcfc; 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